Thanks for rsponding to all of ya'
Quote:
Originally Posted by LUCIUS VARENUS
I think you're going to struggle to make this easy to understand for people.
I was so baffled by it I started laughing out loud.
Really? Well, as stated I laughed myself when I wrote it out in words. On the other hand, while I do admit that the concept seems strange, I don't think it's out of this world or overcomplicated actually: The "Hidugi" is basically just about getting the four highest cards in four different suits (perhaps even simpler than regular badugi, since you don't have to think about pairs/trips/quads screwing your dugi).
Although, of course, when you are used to the regular badugi it's gonna seem strange for a second, admitted
Quote:
Originally Posted by Jon_locke
Just make a flush beat quads for the hi. Will be much better action that flushes scoop everything as flush draw ebcome way to valuable. You want people playing flush draws when they need to catch for 1/2 the pot only not people corr Carly drawing to flushes to scoo
Yeah, I agree that it would make a flush to strong of af hand, which is also what put me in doubt as to how to deal with it. Perhaps it would add more playability to a flush if there was a qualifier for the "hidugi", i.e. having a made hidugi? I am thinking that in that case there might not always be a hidugi to take half the pot, since one probably wouldn't draw to a very low one (like say an 7-8-9 dugi). That should add some chances for playing a flush (without always going only for half the pot, an aspect which i don't really like even though I could/would exploit it in a game of course). Thoughts?
Quote:
Originally Posted by zoogenhiem
Sounds like a fun game. Check out the new game of KenEDugi for some inspiration (it was casually discussed in an unrelated thread in this forum recently -- search for it). That game is 3-way split between badugi, low, and high. Some hands in this game are very much one way hands -- it's ok for your game to have those too. Players play them at their own risk.
Thanks for the reference, will definitely check it out. You might be right about the one-way-hands since people will be drawing to complete different kinds of hands, i.e. a standar high hand, a hidugi or both to scoop. That should actually give some room to manuever how to play a one-sided hand like a flush:
I think the general problem of standard 5-card draw is that it's too simple, there just aren't enough plays to desguise your hand. It's (too) easy to play position and put your opponent on the right hand, normally. In this game, though, you couldn't know exactly why someone is drawing say 2 or 3 cards to the same extent as in 5CD (oversimplified, I know, but still).
Anyway, would you play it with a single or a triple draw structure? What betting structure?
Last edited by TBJ92; 04-18-2017 at 03:20 PM.