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Pineapple Open Face Chinese Rules Pineapple Open Face Chinese Rules

09-30-2013 , 07:09 PM
I probably play about 5-10 hours of pOFC with my friends every two weeks or so. We mix it up and play FL QQ or higher up top. Some fun rules we play, Tc is a wild card, 2s is double royalties, and we've tried something new lately. The 6d can be moved one time with one other card at any given time. These really can affect how you set your hand. Also we play something called Candyland where if you get three flushes (you do not have to keep in set), you auto scoop the other two regardless of their royalties (this is fun to get when someone, using our rules, gets a royal with the 2s played somewhere) and get back and middle royalties, plus go to fantasyland with 15 cards. You can only go back in to FL one other time, however, but you get 15 cards.

I really like the KK-14 cards and AA-15 cards for fantasyland, Ill have to give that a shot next session. If you go back in to fantasy, do you get 14 cards again if you qualified with KK?
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10-14-2013 , 08:34 PM
Quote:
Originally Posted by ChasinScrila
I probably play about 5-10 hours of pOFC with my friends every two weeks or so. We mix it up and play FL QQ or higher up top. Some fun rules we play, Tc is a wild card, 2s is double royalties, and we've tried something new lately. The 6d can be moved one time with one other card at any given time. These really can affect how you set your hand. Also we play something called Candyland where if you get three flushes (you do not have to keep in set), you auto scoop the other two regardless of their royalties (this is fun to get when someone, using our rules, gets a royal with the 2s played somewhere) and get back and middle royalties, plus go to fantasyland with 15 cards. You can only go back in to FL one other time, however, but you get 15 cards.

I really like the KK-14 cards and AA-15 cards for fantasyland, Ill have to give that a shot next session. If you go back in to fantasy, do you get 14 cards again if you qualified with KK?
We play that you have to get big hands on the bottom when in Fantasyland for a return trip: Example- in your first hand in FL you have to get Full House or better, then each hand after we bump up the qualifier (FH to Quads to St8Flush to Royal)- Cap out is the Royal, we have never gotten that close though to worry about it
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10-17-2013 , 05:37 AM
Quote:
Originally Posted by ChasinScrila
I probably play about 5-10 hours of pOFC with my friends every two weeks or so. We mix it up and play FL QQ or higher up top. Some fun rules we play, Tc is a wild card, 2s is double royalties, and we've tried something new lately. The 6d can be moved one time with one other card at any given time. These really can affect how you set your hand. Also we play something called Candyland where if you get three flushes (you do not have to keep in set), you auto scoop the other two regardless of their royalties (this is fun to get when someone, using our rules, gets a royal with the 2s played somewhere) and get back and middle royalties, plus go to fantasyland with 15 cards. You can only go back in to FL one other time, however, but you get 15 cards.

I really like the KK-14 cards and AA-15 cards for fantasyland, Ill have to give that a shot next session. If you go back in to fantasy, do you get 14 cards again if you qualified with KK?
Because of how niche easier staying is with the 15 card FL, we play that staying gives you 14 no matter what. But keep in mind, we play KK is minimum for FL, and it gets you 14, AA gets you 15, so our default FL is 14. Not sure what we'd do for a QQ-13, KK-14, AA-15 setup.
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10-19-2013 , 05:34 PM
We've been playing a lot and we altered the rules to QQ up top =13 cards, KK up top =14 cards and AA or trips up top =15 cards. And to stay you need minimum quads on bottom. We were having 100-200pt swings per hour and we just thought variance was too high so we toned it down a little and we really this set of rules.
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10-25-2013 , 04:33 PM
Another variation we are playing is what we call the 'Foul Pot'. Anytime a player 'fouls' their hand they have to pay one unit to sort of a kitty pot. The first player that then gets a royalty in the middle hand and does not foul gets the kitty. As of right now since we don't always play the same 4 man rotation we have been refunding any funds left in the kitty at the end of the night, however we are thinking of just making it a progressive total. This kitty can get pretty high since those of you that play quite a bit know that hitting a royalty in the middle is not an easy thing...
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10-27-2013 , 09:22 AM
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Originally Posted by Dan2330
Another variation we are playing is what we call the 'Foul Pot'. Anytime a player 'fouls' their hand they have to pay one unit to sort of a kitty pot. The first player that then gets a royalty in the middle hand and does not foul gets the kitty. As of right now since we don't always play the same 4 man rotation we have been refunding any funds left in the kitty at the end of the night, however we are thinking of just making it a progressive total. This kitty can get pretty high since those of you that play quite a bit know that hitting a royalty in the middle is not an easy thing...
In Pineapple? Yes it is. Well no, not easy, but definitely not a rare occurence. Even if you don't count trips in the middle, I'll see flush/flush happen a fair amount of the time. I love your idea, but if you want to make it something that only happens once or twice a night, go with something like "ace high flush in the middle", or "royalty in all three rows". Those are once a night types.
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10-28-2013 , 01:51 AM
Try it, agree with all, is way easier to get close or get into FL, at least increases your chances huge % to get there.
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11-01-2013 , 07:21 PM
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Originally Posted by FlatTireSuited
In Pineapple? Yes it is. Well no, not easy, but definitely not a rare occurence. Even if you don't count trips in the middle, I'll see flush/flush happen a fair amount of the time. I love your idea, but if you want to make it something that only happens once or twice a night, go with something like "ace high flush in the middle", or "royalty in all three rows". Those are once a night types.
My bad, we were playing it in standard OFC- good idea though moving the hand rank up for Pineapple version, I like the Ace high in the middle
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11-04-2013 , 02:00 AM
Hey guys, i resently have played a lot ofc pineapples with the most commen rules of the FL player getting 14 cards and discard 1. But it is definitely way too weak for the FL than lets say the FL in the normal OFC games. I mean, the FL player should have more advantage against a non FL player, thats why people trying hard to get into it. But by only getting 14 cards the FL player very often lose to the non FL player.

IMO the FL might get 15 cards and discard 2, in order to make the gap between FL and non FL smaller in pineapple, what you think about it?
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11-06-2013 , 03:26 PM
I have a question about position when different players go to Fantasyland.

To my knowledge in normal OFC, Fantasyland is an extension of the current hand. So if you are playing 3 handed and Player 1 is UTG and player 3 (button) goes to Fantasyland, the button stays where it is and Player 1 will be UTG again for the Fantasyland hand. But with Fantasyland being way more common in Pineapple OFC, I'm wondering how far that "extension of the hand" theory goes.

So for example:
Hand 1a: Player 1 is UTG and Player 3 qualifies for Fantasyland.
Hand 1b (Fantasyland hand): Player 1 is UTG again since it's an extension of the last hand. Player 3 sets his FL hand and doesn't stay in Fantasyland BUT Player 2 qualifies for Fantasyland.

For the next hand is Player 1 UTG again? That is, are we now on Hand 1c even though it's a different player that qualified for Fantasyland?

Here's another scenario.
Hand 1a: Player 1 is UTG. Both Players 2 and 3 qualify for Fantasyland.
Hand 1b: Player 1 is UTG again. Player 2 gets quads in the back and stays in Fantasyland. Player 3 does not stay in Fantasyland.
Hand 1c: Player 1 is UTG again. Is this correct?
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11-15-2013 , 08:37 PM
Quote:
Originally Posted by Sephiroth4761
I have a question about position when different players go to Fantasyland.

To my knowledge in normal OFC, Fantasyland is an extension of the current hand. So if you are playing 3 handed and Player 1 is UTG and player 3 (button) goes to Fantasyland, the button stays where it is and Player 1 will be UTG again for the Fantasyland hand. But with Fantasyland being way more common in Pineapple OFC, I'm wondering how far that "extension of the hand" theory goes.

So for example:
Hand 1a: Player 1 is UTG and Player 3 qualifies for Fantasyland.
Hand 1b (Fantasyland hand): Player 1 is UTG again since it's an extension of the last hand. Player 3 sets his FL hand and doesn't stay in Fantasyland BUT Player 2 qualifies for Fantasyland.

For the next hand is Player 1 UTG again? That is, are we now on Hand 1c even though it's a different player that qualified for Fantasyland?

Here's another scenario.
Hand 1a: Player 1 is UTG. Both Players 2 and 3 qualify for Fantasyland.
Hand 1b: Player 1 is UTG again. Player 2 gets quads in the back and stays in Fantasyland. Player 3 does not stay in Fantasyland.
Hand 1c: Player 1 is UTG again. Is this correct?
Button does not move until all the FL hands are over.

Player 1 will remain UTG until the FL hands are over.
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08-05-2014 , 01:48 AM
my friends and i play Pineapple with KK+ for fantasy, we award points for trips in the middle, but not the bottom, so its actually worth going for. and our latest and best addition to the game is the 1 Joker. We use paigow poker rules for the joker. meaning it can be used as an Ace, fill a straight, or complete a flush (we treat the number of the suit as 0 so its crap kicker wise). The joker cannot be used to complete a hand higher than a full house (quad aces, straight flush, royal flush).

yes, it creates for slightly more royalties/bonuses but it makes for very interesting decisions in the game and how u want to use the Joker. gives a good laugh wen u see a player regret using it the wrong way.
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08-05-2014 , 02:26 AM
Quote:
Originally Posted by Game_On
my friends and i play Pineapple with KK+ for fantasy, we award points for trips in the middle, but not the bottom, so its actually worth going for. and our latest and best addition to the game is the 1 Joker. We use paigow poker rules for the joker. meaning it can be used as an Ace, fill a straight, or complete a flush (we treat the number of the suit as 0 so its crap kicker wise). The joker cannot be used to complete a hand higher than a full house (quad aces, straight flush, royal flush).

yes, it creates for slightly more royalties/bonuses but it makes for very interesting decisions in the game and how u want to use the Joker. gives a good laugh wen u see a player regret using it the wrong way.
The ability of it to make a pair of aces or be part or a wheel draw seems to me to make it very, very powerful as a tool in the middle.

Do you have to declare it when you play it? Or can you vary what it does (but not the location) as needed?

For example, let's say you have KK/A3/three spades. You pull joker, four, and a blank. If you play both in middle, can you freeroll the straight draw (provided you hit a flush in back) while knowing you still have a pair of aces; this would allow you to be able to settle for two pair in the back if need be while still freerolling for a flush/straight combo?

Or is it declared the moment you play it in the middle, therefore here you'd declare it as an ace.
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08-05-2014 , 02:27 AM
Probably even more powerful on the top with an ace, where it can be an ace if you make it and nothing if you don't.
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08-05-2014 , 02:39 AM
Quote:
Originally Posted by Tapirboy
Probably even more powerful on the top with an ace, where it can be an ace if you make it and nothing if you don't.
Gives you a double free roll actually, by itself (without another ace) it gives you ace high the moment you make even open pair in middle, but allows you to have a complete blank if you end up with less than that in the middle. And then if you get another ace, the more important freeroll shot takes place.

Interesting idea.
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08-05-2014 , 03:51 AM
Quote:
Originally Posted by FlatTireSuited
The ability of it to make a pair of aces or be part or a wheel draw seems to me to make it very, very powerful as a tool in the middle.

Do you have to declare it when you play it? Or can you vary what it does (but not the location) as needed?

For example, let's say you have KK/A3/three spades. You pull joker, four, and a blank. If you play both in middle, can you freeroll the straight draw (provided you hit a flush in back) while knowing you still have a pair of aces; this would allow you to be able to settle for two pair in the back if need be while still freerolling for a flush/straight combo?

Or is it declared the moment you play it in the middle, therefore here you'd declare it as an ace.
We do not declare what it is and leave it open so you can freeroll certain draws and pairs yes. It is often used to form a "wrap" type draw like plo sometimes when you have say 5, 6, 7, Joker....so you can pull a 3, 4, 8, 9. Generally open face decisions don't take too long but with the addition of the Joker card some of my friends have taken a very long time on their decisions because how useful it is....ie have 4,5,6 in the middle and 3 to a flush on the bottom or AA on the bottom...drawing a Joker in these circumstances makes for fun decisions........Also since pineapple lets everyone discard one card face down (oftentimes to trick your opponents), the Joker represents a clean out if you don't see your opponents with it because generally if you pick it up, you will use it.

We've tried 2 jokers just because any deck of cards comes with 2 jokers. but we soon realized this made for too many stronger hands in general... especially in fantasy land since a person had the ability to possibly draw 2 jokers in 14 card hand.

Last edited by Game_On; 08-05-2014 at 04:04 AM.
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08-05-2014 , 04:11 AM
Quote:
Originally Posted by FlatTireSuited
Gives you a double free roll actually, by itself (without another ace) it gives you ace high the moment you make even open pair in middle, but allows you to have a complete blank if you end up with less than that in the middle. And then if you get another ace, the more important freeroll shot takes place.

Interesting idea.
just to be clear, in our iteration. if you put the joker up top (ex: Joker, 4, 9) and your middle is (K, J, 8, 3, 7). we consider this a foul because the Joker cannot be used as a blank. It must be an Ace, a straight filler, or a flush filler as a zero of that suit (so you can't out kick people easily)

Last edited by Game_On; 08-05-2014 at 04:21 AM.
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08-05-2014 , 07:14 AM
Quote:
Originally Posted by Game_On
just to be clear, in our iteration. if you put the joker up top (ex: Joker, 4, 9) and your middle is (K, J, 8, 3, 7). we consider this a foul because the Joker cannot be used as a blank. It must be an Ace, a straight filler, or a flush filler as a zero of that suit (so you can't out kick people easily)
So Ace-Joker-Five up top is a pair of aces no matter what?
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08-05-2014 , 03:24 PM
Quote:
Originally Posted by FlatTireSuited
So Ace-Joker-Five up top is a pair of aces no matter what?
Yes, this is the reason why we play KK+ for fantasy and not QQ. Balances out how often one can make it to fantasy
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08-05-2014 , 07:07 PM
Quote:
Originally Posted by Game_On
Yes, this is the reason why we play KK+ for fantasy and not QQ. Balances out how often one can make it to fantasy
I personally advocate for KK+ as fantasyland even without the joker. But the more relevant point for my question is that you don't get EITHER freeroll that me and tapirboy were talking about; either the "Joker-XX can be ace high or far less if need be if middle doesn't even get one pair" or the "Joker-Ace-Blank can be a pair of aces if you make a better middle or just Ace high if you don't".

Have you guys tried it where it can be a blank entirely if you want? Or would that make it too powerful as it gives the player a freeroll shot at FL in the above scenario?
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08-06-2014 , 02:54 AM
If we are playing with a Joker then I'd rule that it can only be used to complete a straight or as high card that trumps Ace.
If playing with two jokers then I'd also rule that you can only use 1 Joker per hand (top, bottom, middle).

I like the jackpot ('foul pot') idea...
maybe, for Pineapple, when a boat beats another players boat or someone gets trips they collect the jackpot.
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08-06-2014 , 04:06 PM
Quote:
Originally Posted by FlatTireSuited
I personally advocate for KK+ as fantasyland even without the joker. But the more relevant point for my question is that you don't get EITHER freeroll that me and tapirboy were talking about; either the "Joker-XX can be ace high or far less if need be if middle doesn't even get one pair" or the "Joker-Ace-Blank can be a pair of aces if you make a better middle or just Ace high if you don't".

Have you guys tried it where it can be a blank entirely if you want? Or would that make it too powerful as it gives the player a freeroll shot at FL in the above scenario?
we havn't done it, but i would imagine the option to leave it as a blank would make it too powerful. we just tried to stick as close to paigow poker rules in vegas as we could. it just made the most sense that way.
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09-04-2014 , 06:56 AM
quick question - any1 has an idea about the rules of the Super-Pineapple variation shaun deeb mentioned on the 2+2 pokercast 2 or 3 weeks ago ?
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