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| CarbonPoker & Aced Sponsored Support forum for Merge Gaming Flagship Brand CarbonPoker.ag and Aced.com |
07-19-2012, 01:43 AM
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#1141
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centurion
Join Date: Feb 2011
Location: Lafayette, Louisiana
Posts: 177
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Re: CarbonPoker.ag Tournament Improvement Thread -- Update Post #1089
Why is it that the rebuy's pay 15 instead of 18?
Could this be fixed please? Thank you.
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07-19-2012, 09:13 AM
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#1142
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adept
Join Date: Aug 2009
Location: macomb, michigan
Posts: 791
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Re: CarbonPoker.ag Tournament Improvement Thread -- Update Post #1089
Quote:
Originally Posted by agoo758
Why is it that the rebuy's pay 15 instead of 18?
Could this be fixed please? Thank you.
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Thats usually based on player pool, not rebuys
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07-19-2012, 01:10 PM
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#1143
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centurion
Join Date: Feb 2011
Location: Lafayette, Louisiana
Posts: 177
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Re: CarbonPoker.ag Tournament Improvement Thread -- Update Post #1089
Quote:
Originally Posted by ivegotstylekid
Thats usually based on player pool, not rebuys
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The rebuy tournaments payout 15 for the same number of players that pay out 18 in a regular tournament.
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07-19-2012, 02:37 PM
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#1144
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adept
Join Date: May 2012
Posts: 802
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Re: CarbonPoker.ag Tournament Improvement Thread -- Update Post #1089
Quote:
Originally Posted by CarbonRyan
I am just speaking from my past 6 years experience in the industry.
What we (myself included), have thought would be simple fixes, typically end up being far more in depth and difficult to code than others that would seem far more difficult.
Also, just because one site offers a feature or service, does not mean that every site can offer it. Each sites system is very different, and there is absolutely no connection from one to the other in these instances.
Ryan
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i'm sorry, but auto rebuy is extremely easy to implement since you already have the rebuy functionality in place... This non-sense may work with people are computer illiterate, but get real...
if you can't quickly implement this feature you have wasted a lot of money on poor engineering. A few columns added to your tables in your DB to tell wether or not it is a rebuy a tournament a setting in the settings for your players to enable and disable and then a check when a player busts from said tournaments...
if tournament = rebuy and player_flag = true then
auto_rebuy
else end if
i mean really we're not talking about rocket surgery here.
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07-19-2012, 02:40 PM
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#1145
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Official CarbonPoker Site Representative
Join Date: Mar 2011
Posts: 3,234
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Re: CarbonPoker.ag Tournament Improvement Thread -- Update Post #1089
Quote:
Originally Posted by fluffheadsr
i'm sorry, but auto rebuy is extremely easy to implement since you already have the rebuy functionality in place... This non-sense may work with people are computer illiterate, but get real...
if you can't quickly implement this feature you have wasted a lot of money on poor engineering. A few tables added to your DB to tell wether or not it is a rebuy a tournament a setting in the settings for your players to enable and disable and then a check when a player busts from said tournaments...
if tournament = rebuy and player_flag = true then
auto_rebuy
else end if
i mean really we're not talking about rocket surgery here.
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Yeah, unfortunately it's not even close to as simple as that. Ryan and I both agree it's an issue, and should be fixed, but it's flat out not that simple.
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07-19-2012, 02:41 PM
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#1146
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adept
Join Date: May 2012
Posts: 802
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Re: CarbonPoker.ag Tournament Improvement Thread -- Update Post #1089
Quote:
Originally Posted by CarbonChris
Yeah, unfortunately it's not even close to as simple as that. Ryan and I both agree it's an issue, and should be fixed, but it's flat out not that simple.
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it really is
maybe you should hire me to develop your client or at least be the project manager for it.
obviously the syntax for what i wrote is not correct for java or whatever language the client is in(i'm pretty sure its some type of java wrapper garbage), but any programmer worth his salt could have implemented this feature by now.
priorities just aren't what they should be.. you guys seem to be more worried about bells and whistles...
do you guys use agile development methods or any other development methods or do your devs just get to work all willy nilly? If you are using agile why not update us with scrum notes, stand up notes, sprints, etc?
if you're not using agile development methods why? Konbon boards, something... you guys just don't seem to be engineers or really understand engineering in the slightest.
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07-19-2012, 02:44 PM
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#1147
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Official CarbonPoker Site Representative
Join Date: Mar 2011
Posts: 3,234
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Re: CarbonPoker.ag Tournament Improvement Thread -- Update Post #1089
Quote:
Originally Posted by ivegotstylekid
why waste development time on stuff like widgets, when they could be spending more time on something like auto-rebuy/ add-on? It just doesn't make sense to have a demand for something that isn't really a HUGE request and put it off for months while pursing less meaningful (for the players and the gameplay) additions to the experience.
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Again, these issues aren't as simple as they appear from the outside. Auto-rebuy is an issue only Merge can fix, we have no control over it. The issue applies to every skin on the network. If any skin could fix, us included, we would have. Widgets on the other hand, are something we can develop in house, exclusively for our players, to make their experience with us better. Completely completely different.
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07-19-2012, 02:48 PM
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#1148
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adept
Join Date: May 2012
Posts: 802
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Re: CarbonPoker.ag Tournament Improvement Thread -- Update Post #1089
Quote:
Originally Posted by CarbonChris
Again, these issues aren't as simple as they appear from the outside. Auto-rebuy is an issue only Merge can fix, we have no control over it. The issue applies to every skin on the network. If any skin could fix, us included, we would have. Widgets on the other hand, are something we can develop in house, exclusively for our players, to make their experience with us better. Completely completely different.
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chris i dont think anyone is speaking to carbon directly, its just that you guys have the most contact with merge so we discuss it with you... i am in no way blaming this on Carbon or BCP or any other skin...
Just merge in general.
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07-19-2012, 02:53 PM
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#1149
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Official CarbonPoker Site Representative
Join Date: Mar 2011
Posts: 3,234
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Re: CarbonPoker.ag Tournament Improvement Thread -- Update Post #1089
Quote:
Originally Posted by fluffheadsr
chris i dont think anyone is speaking to carbon directly, its just that you guys have the most contact with merge so we discuss it with you... i am in no way blaming this on Carbon or BCP or any other skin...
Just merge in general.
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But if a player is getting upset at us making widgets, then that is directed at Carbon. So I'm just trying to clarify what we have direct control over and what we don't.
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07-19-2012, 03:13 PM
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#1150
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Pooh-Bah
Join Date: Feb 2008
Location: Minneapolis, MN
Posts: 5,559
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Re: CarbonPoker.ag Tournament Improvement Thread -- Update Post #1089
Quote:
Originally Posted by fluffheadsr
i'm sorry, but auto rebuy is extremely easy to implement since you already have the rebuy functionality in place... This non-sense may work with people are computer illiterate, but get real....
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Carbon has a lot of contact with Merge guys yeah? Why can't you explain to them this infinite dilly dallying is not acceptable, you are paying them to do a job and they're doing a poor job. Sure seems like no one is watching over them...Someone needs to bring in a project leader to rally the troops or bring in a few new guys. If this programming crew worked just about anywhere else they would've fired long ago
Your programmers sit around smoking weed all day imo
Last edited by TomoDaK; 07-19-2012 at 03:19 PM.
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07-19-2012, 03:30 PM
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#1151
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Official CarbonPoker Site Representative
Join Date: Nov 2011
Posts: 7,636
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Re: CarbonPoker.ag Tournament Improvement Thread -- Update Post #1089
Quote:
Originally Posted by fluffheadsr
it really is
maybe you should hire me to develop your client or at least be the project manager for it.
obviously the syntax for what i wrote is not correct for java or whatever language the client is in(i'm pretty sure its some type of java wrapper garbage), but any programmer worth his salt could have implemented this feature by now.
priorities just aren't what they should be.. you guys seem to be more worried about bells and whistles...
do you guys use agile development methods or any other development methods or do your devs just get to work all willy nilly? If you are using agile why not update us with scrum notes, stand up notes, sprints, etc?
if you're not using agile development methods why? Konbon boards, something... you guys just don't seem to be engineers or really understand engineering in the slightest.
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Feel free to PM or email me your CV, and I will forward it along to Merge for consideration.
Its all good and well for everyone to speculate on how simple a process may be when you have absolutely no context of any kind.
Quote:
Originally Posted by fluffheadsr
chris i dont think anyone is speaking to carbon directly, its just that you guys have the most contact with merge so we discuss it with you... i am in no way blaming this on Carbon or BCP or any other skin...
Just merge in general.
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We appreciate that, and pass along everyones suggestions, feedback and concerns. There is simply no benefit to continuing to harp on issues that we have already time and time again identified as issues that are being worked on but are not as simple to fix as they seem.
Quote:
Originally Posted by TomoDaK
Carbon has a lot of contact with Merge guys yeah? Why can't you explain to them this infinite dilly dallying is not acceptable, you are paying them to do a job and they're doing a poor job. Sure seems like no one is watching over them...Someone needs to bring in a project leader to rally the troops or bring in a few new guys. If this programming crew worked just about anywhere else they would've fired long ago
Your programmers sit around smoking weed all day imo
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As above.
Ryan
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07-19-2012, 03:34 PM
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#1152
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Pooh-Bah
Join Date: Feb 2008
Location: Minneapolis, MN
Posts: 5,559
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Re: CarbonPoker.ag Tournament Improvement Thread -- Update Post #1089
Quote:
Originally Posted by CarbonRyan
again identified as issues that are being worked on but are not as simple to fix as they seem.
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Sorry, but no.... worked on? People have been coming to these forums in droves and suggested/complained about this feature since I joined you guys post BF and I'd bet good money they were doing it before.
Merge is costing themselves money and costing the customers happiness! I don't mean to be angry esp not with you Mr. Helpful  but it's like a bad dream or something
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07-19-2012, 04:23 PM
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#1153
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Official CarbonPoker Site Representative
Join Date: Mar 2011
Posts: 3,234
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Re: CarbonPoker.ag Tournament Improvement Thread -- Update Post #1089
LOTS of assumptions being made about how easy things are, people's work ethic, how the backend of a system they've never seen works, etc.
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07-19-2012, 10:10 PM
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#1154
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veteran
Join Date: Oct 2006
Location: Down the bayou
Posts: 3,343
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Re: CarbonPoker.ag Tournament Improvement Thread -- Update Post #1089
I understand that we may be making assumptions, especially those of us who are computer literate and have some experience with coding. But the fact that Stars and Tilt had these features way before Black Friday, and Merge still doesn't have these features. Usually when a company cannot keep up, there is a reason. And the reason here has to be blamed on the development team, unless they aren't receiving the message.
We aren't blaming you in particular; we just want the message to get through to the developers.
I stand by what I said earlier: I will not play Maximus events until it becomes easier to find satellites, there are auto-rebuys in place, and some of the other issues can be fixed. I urge others to do the same. It seems to be the only way to grab the attention of Merge.
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07-20-2012, 01:18 AM
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#1155
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Official CarbonPoker Site Representative
Join Date: Nov 2011
Posts: 7,636
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Re: CarbonPoker.ag Tournament Improvement Thread -- Update Post #1089
Hi all,
I just got this message from Merge:
Quote:
Satellites - Filters were recently improved so that Satellites would / could be found easier. Is there something specific not allowing players to find them?
Rebuys - Currently being worked on and we hope to have news on the fixes very soon.
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Ryan
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