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11-02-2014 , 04:40 PM
We have a local 6/12 OE Game that plays 9-handed.

After 5th Street, 8 players still in. 7 Cards remaining in the stub. Not enough to give everyone a card plus burn.

Do we community card initially, re-evaulate on 7th street to see if you have enough cards ?

Or once you go community card, you don't go back so 6th and 7th are community cards ?
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11-04-2014 , 02:36 AM
I assume this is after 5th street, getting ready to deal 6th. (4 X 9 =36 plus a burn)

With 8 players left and 7 cards, the mucked cards would be mixed with the 7 remaining. If there were >= 11, you would have enough for eight players, 2 burns and a community card. If there are fewer, do away with the burns. If you have 8 or fewer, then you end up with 2 community cards.

Poker rules are dynamic, with each game or room having its own procedures.
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11-04-2014 , 01:43 PM
What if all 9 players are still in? This is why you don't play stud with more than 8. If you ask me, one player should have to sit out each hand of E.
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11-04-2014 , 02:28 PM
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Originally Posted by SGspecial
What if all 9 players are still in? This is why you don't play stud with more than 8. If you ask me, one player should have to sit out each hand of E.
Yeah, but a stud game with all 9 players in is a thing of beauty and a joy forever. Making someone sit out would be a major crime.
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11-06-2014 , 01:00 PM
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Originally Posted by Phat Mack
Yeah, but a stud game with all 9 players in is a thing of beauty and a joy forever. Making someone sit out would be a major crime.
The players want to play 9-handed, so we allow them to. Unfortunately, it leads to some unexpected situations in which we are trying to come up with rule sets for.
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11-06-2014 , 08:47 PM
just deal two community cards. it's possible to shuffle the burns in, re-evaluate, etc. but just do the easiest thing with two community cards.
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11-08-2014 , 12:57 PM
Quote:
Originally Posted by Uniden32
We have a local 6/12 OE Game that plays 9-handed.

After 5th Street, 8 players still in. 7 Cards remaining in the stub. Not enough to give everyone a card plus burn.

Do we community card initially, re-evaulate on 7th street to see if you have enough cards ?

Or once you go community card, you don't go back so 6th and 7th are community cards ?
I play in a 9-handed game that has run into this problem. We used a community 6th and community river.
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11-10-2014 , 09:18 AM
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Originally Posted by electrical
I play in a 9-handed game that has run into this problem. We used a community 6th and community river.
Clearly this game is not nitty kitty approved. I've never run into a spot like this, but imo you should deal river down if at all possible. It's one of the things that makes stud special and better.
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11-16-2014 , 01:04 AM
I've played stud nine-handed many times and ten-handed once and I don't think there was ever a community card, let alone a need for one on sixth street. You can't shuffle mucked cards back in. Even if you shuffle the burns, you don't have enough cards to give everyone a sixth-street card and then burn before the river (not to mention not deal the last card). I'd say that for consistency's sake, if sixth street is a community card then seventh street should be too. It's somewhat unlikely that this many people got this far only to fold on sixth. No one folds on sixth. Or maybe the action was limped on third and checked around on fourth and fifth. This is my kind of game.

SGspecial does make a very good point imo. Presumably this doesn't come up much.
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11-19-2014 , 11:19 AM
When we had a very strange/rare misdeal in Stud8 in a 10-game EPT side event, the floor called over Neil J (the higher up floor), the Stars boss for live events. And he basically said that you want to keep as much "integrity" as possible for the hand, and for the cards. E.g. as close as possible as the hand/cards would have been if there wasn't a misdeal.
So because of this, if possible, I would think it would be better to deal 7th face down to each player, if you were to deal 6th as a community card. So that the hand plays out as close to normally as possible. But might be wrong.

Last edited by Hero Value; 11-19-2014 at 11:25 AM.
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11-19-2014 , 02:20 PM
Quote:
Originally Posted by Phat Mack
I assume this is after 5th street, getting ready to deal 6th. (4 X 9 =36 plus a burn)
This makes no sense at all. 5 x 9 + 2 burns = 47 cards. If you have 7 left, I assume you are not burning.

I googled Robert's Rules of Poker and came up with this:
Quote:
15. If there are not enough cards left in the deck for all players, all the cards are dealt except the last card, which is mixed with the burncards (and any cards removed from the deck, as in the previous rule). The dealer then scrambles and cuts these cards, burns again, and delivers the remaining downcards, using the last card if necessary. If there are not as many cards as players remaining without a card, the dealer does not burn, so that each player can receive a fresh card. If the dealer determines that there will not be enough fresh cards for all of the remaining players, then the dealer announces to the table that a common card will be used. The dealer will burn a card and turn one card faceup in the center of the table as a common card that plays in everyone’s hand. The player who is now high using the common card initiates the action for the last round.
To be honest, if I were managing the cardroom, and if this was a regularly running ring game, I would probably just deal two community cards. Re-dealing the muck, upon reflection, would be a terrible idea.
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