Quote:
Originally Posted by Aceium
Did they hotfix the Mogu Runes of Fate to only require 50 Lesser Charms, down from 90? I saw that in the 5.3 PTR patch notes, but it would be awesome if it made it to live today. I was actually bored enough to do dailies yesterday while Valor capped just to build up some spare Charms.
That would be amazing if they did because I think I only have about 70, and I really don't feel like doing dailies before raid tomorrow.
Quote:
Originally Posted by Aceium
I like what they did with Ra-den. I don't think it's Blizzard trying to extend their tier by a couple of days artificially. It took a couple of weeks for Heroic Lei Shen to die, which was the real race. I was hoping Ra-den would be a little more of a gear check, taking something like an average of 530 ilvl or something insane like that. And maybe he did, and the top guilds really are that insane.
It was more than a couple days. World first Lei Shen on March 24th, Ra-Den April 11th, 2 and a half weeks later, 3 resets. And I highly doubt any of the seriously hardcore guilds considered Lei Shen to be the end of the race. Simply put, the race isn't over until all the bosses are dead.
It looks like it could be a pretty big gear check though, at least as far as healing goes, so maybe it would have taken just as long without limited attempts. Method and Blood Legion both 5-healed it as far as I can tell. The burn in the last phase is absolutely ridiculous from a healing perspective. It's hitting everyone for over 100k every 2 seconds. That's 50k damage taken per second per player, 25 players means 1.25 million damage per second. And that's a pretty severe underestimation, I assume the damage ramps up somehow related to those orbs or just time, if you look around 8 minutes into Blood Legion's video the lock is getting hit for over 170k each tick, and towards the end over 200k. So let's just call it 150k per tick average for the last phase, that's 75k per player per second, 1.875 million damage taken per second for the raid. Phase 2 looks like it lasts about 3 minutes, so that's 5 healers needing to sustain 375k hps each for 3 minutes. Obviously DR cooldowns and other cooldowns/passive heals from non-healers helps, so maybe we can call it as low as 300k hps each for those 3 minutes. That's still insane. Even Iron Qon last phase, where there's a pretty insane amount of raid damage going out, the 2 top ranked players (25 heroic, both monks) don't even PEAK at 300k. #3 (holy pally) peaks right at 300k for a second. So unless there's something I'm overlooking or some kind of mechanic, the healing involved in that is just absolutely insane, and I'm sure they need to only 5-heal it in order to beat an enrage, soft or hard, so it's not like they can just 8 heal it like I think a lot of guilds did for 25-man heroic Grand Empress. This all sounds really contradictory to my last post, since I'm basically saying "he looks easy no wait he looks hard", but all I meant with my last post was that there didn't seem to be much to the boss, not that he wasn't hard. Mechanically though, there really isn't that much. I think Jin'rokh has more mechanics than Ra-den..
As far as the not spending hours just grinding it out, let's also not overlook that I'm sure they spent a ton of time outside of pulls coming up with/tweaking a strat. With limited attempts, you can't just rush in and keep pulling over and over to see if something works, you need to really think it through first. While they weren't spending hours and hours bashing their head against the wall wiping, I doubt they really cut down at all on their raiding hours, just less of those hours were spent on actual attempts and more were spent coming up with strats. If something doesn't work, you don't come up with something new on the run back and quickly pull again to see if that works: you talk it out and figure out if it's going to work, what you need to change, make absolutely sure EVERY SINGLE PERSON knows what they are doing, etc. There's a huge difference between being limited to 30 pulls on a boss, and just pulling a boss 30 times.
tl;dr-I need to go to bed.