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**Facerollin' Ain't Easy - The Official DPS Thread** **Facerollin' Ain't Easy - The Official DPS Thread**

07-18-2011 , 03:53 PM
The thread for anything and everything DPS related.

Here's the latest simcraft results for single target deeps:




Also, here's the link to the relatively recent blizz Q&A on Enhance Sham...I mean dps.

http://us.battle.net/wow/en/forum/topic/2721582834


GoGoGo!
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-18-2011 , 04:07 PM
Going back to the boomkin talk

Quote:
Originally Posted by ZomgHax
I've read debate on the merits of waiting on a shooting stars proc right before eclipse, and only casting starsurge while out of eclipse, but I think the end result was that always casting it on cd was still the best overall dps. Aside from waiting on a proc if you're a cast away from an eclipse. Only casting while in eclipse is new to me..

Regardless of which is actually best (I can't remember 100% which was) the difference in overall dps was pretty minimal, so its not a huge deal either way.




If you find it works best for you, go with it. I just find that it doesn't make a huge overall difference, so in the middle of a boss fight, it isn't something I feel the need to worry about.



Always refresh your dots while in an eclipse state. Basically if your dots are close to running out and you're about to leave solar/lunar, then re-apply before exiting even if it will overlap a couple ticks. If your dots run out as you're getting close to your next eclipse, wait until you reach lunar/solar and then re-apply your dots.

I think the reason I read people saying not to hardcast starsurge in lunar eclipse or when headed to solar eclipse is because it only gives you 15 solar energy compared to starfire's 20. So you end up needing 1 extra starfire/SS cast to get into solar eclipse.

It makes sense to me intuitively, though I don't understand why you would only cast starsurge in lunar eclipse if shooting stars procs, since my starsurge is at 1.7 seconds (1.5 with NG), so there's barely a difference between hardcasting and casting with the proc (and no difference at all with NG). If you cast 1 starsurge per lunar eclipse, you still get 5 starfires under lunar eclipse, plus the 1 starsurge, so that could be a slight dps boost.

I don't know, it makes sense to me to try getting a starsurge in during lunar eclipse, but I'm not getting why I read you should only do it if shooting stars procs. I'll try getting it in during lunar regardless of procs and see how that works out.

Thanks for the info about dots
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-18-2011 , 05:53 PM
I think the reason you'd only cast it off of procs in Lunar is because a lunar buffed Starfire now hits harder than Starsurge.

That'd be my guess anyway.
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-18-2011 , 06:15 PM
Many many people in my guild are failing at their classes, given I'm a fury/prot warrior in 362 gear and usually top the DPS charts on most fights.
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-18-2011 , 09:28 PM
The Blizzard raid frames came back with the patch. How do I get rid of them? I can't find it in the Interface options.
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-18-2011 , 09:56 PM
You don't like being able to tell someone's class, health remaining, and distance from you with a single glance?

You should be able to disable it in the newly wonky raid frames screen.
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-18-2011 , 10:26 PM
I think it's more he has Grid or something similar installed making it redundant.

I was trying to figure out how to get rid of it myself the other day. If anyone figures it out, let me know.
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-18-2011 , 10:46 PM
You can always hide it..?

Last edited by Low Key; 07-18-2011 at 10:47 PM. Reason: I'd look, but my playtime expired and i can't be bothered finding my credit card
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-19-2011 , 12:43 AM
Grid tells me all those things. I'm used to it and it takes up less space.

And this is the DPS thread anyway, we don't need to pay attention to extraneous things like what our group is doing. Just melt faces and pick up loot, yo. :P
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-19-2011 , 01:37 AM
I believe alt+z is the default 'hide ui' combo
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-19-2011 , 07:15 AM
Quote:
Originally Posted by Low Key
You can always hide it..?
I do, it just leaves the obnoxious little side bar that makes my UI less pretty.
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-25-2011 , 07:42 AM
Its really satisfying getting a few gear upgrades and watching yourself go up and up on the damage meters.
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-25-2011 , 03:18 PM
There are no Darkmoon cards up on Alterac Mountains right now. Can anyone make one and how much would they sell one for? It's still BiS for Arcane Mages and right now my Mage's trinkets suck.
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-25-2011 , 04:41 PM
If people would bloody hurry up and transfer like they said they were going to.. >.>
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-25-2011 , 04:51 PM
I've logged on a few times, transferred my paladin, but it's hard to tell who is from 2+2 and who is from the original guild.

People should put their 2+2 SN in their guild notes =D
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-25-2011 , 05:00 PM
We did ask people to put their transfer names in the transfer thread. = /

I understand wanting to know who is who, though, as a number of the non-2+2 guild members are fairly bad. There's a really good resto druid, though, so we should try to keep him happy. Most of the tanks and dps, sadly, are pretty fail.

Also, I'm still waiting to talk to berks about getting GM for the guild for a minute so's I can get things set up to be helpful to raiding (and so I know who to promote to what, etc).

If you have any questions about who is who, just ask the 3rd in command, the kitty officer.
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-26-2011 , 07:41 AM
Hi, for a ret paladin whats the best way to gem for a chest? I'm already hit and expertise capped.

Its got a red slot and a blue slot, with a +20 strength bonus for correct sockets. Red is obviously the +40 strength gem. Do I go with +40 hit rating blue gem and reforge to get to the hit cap again and get the +20 strength bonus or just plug in another +40 strength gem.
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-26-2011 , 08:01 AM
+20 strength bonus is too big to pass up imo. You can always throw a purple or green gem in there to bump up some of your other stats.

Think about it this way: you can throw a +20 str +20 whatever purple or green gem in that slow and end with with the same amount a strength you would have had with a bold inferno, +20 of another useful stat.
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-26-2011 , 05:43 PM
Obviously you should use str/hit and reforge away excess hit from gear

how vital is it that retadins be hit capped, anyhow? They need spell hit capped?
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-27-2011 , 07:10 AM
Just melee cap.

Last edited by ZomgHax; 07-27-2011 at 07:10 AM. Reason: 8% or whatever it is.
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
07-27-2011 , 10:14 AM
Kk thanks for advice. Gem bonus and reforging it is.

All I have to do now is find an enchanter to do his magic to my gear. I'll probably get round to that when I find a good guild to help.
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
08-07-2011 , 03:04 PM
Boomchicken is tough.

Seems like hitting lunar eclipse requires insect swarm before moonfire to get max benefit, but sunfire before insect swarm in solar. Also having good luck getting off a swarm/moonfire right before lunar eclipse goes off, but not the same for solar. Maybe I'm just not paying enough attention, which this spec seems to require.
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
08-07-2011 , 04:00 PM
I think (and I could definitely be wrong, but I think) you pretty much always want to use IS before MF/SF, because MF does more damage so you want that to get the benefit of nature's grace so it can do even more, not IS.
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
08-07-2011 , 05:44 PM
Well the debuff seems to show that IS does more dmg than MF/SF, but in lunar eclipse MF is buffed, while SF/IS are both buffed for solar. I would think that means IS is the bigger priority for NG during solar. I could be wrong though.
**Facerollin' Ain't Easy - The Official DPS Thread** Quote
08-07-2011 , 06:25 PM
Everything I've read has just talked about putting IS up first, I've never seen anything about doing it the opposite way during solar.

IS might do more damage per tick, but maybe ticks at a slower rate or something? Or are you talking about the total damage?
**Facerollin' Ain't Easy - The Official DPS Thread** Quote

      
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