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Old 11-22-2012, 05:49 PM   #91
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re: Weekly Wednesday 2+2 users' Lock Deep Stack Tourney Thread!

Might hit this up if I'm free one of these Wednesdays. I think bringing it down to 12 minute blinds and adding some late reg is probably for the best. Nutz won the first one I see, omg so rigged! Ha ha, just kidding buddy, well done, see if you can keep up the streak. Who won it yesterday?
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Old 11-22-2012, 06:12 PM   #92
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re: Weekly Wednesday 2+2 users' Lock Deep Stack Tourney Thread!

Umm....haha. Yesterday was the first one. Yeah I really think the structure fits my game. Almost like a live tournament. Patience is rewarded. Ran really good though - doubt that happens every week.
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Old 11-22-2012, 06:52 PM   #93
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Re: Weekly Wednesday 2+2 users' Lock Deep Stack Tourney Thread!

Count me in, assuming I don't have to work late.
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Old 11-23-2012, 09:44 AM   #94
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Re: Weekly Wednesday 2+2 users' Lock Deep Stack Tourney Thread!

Already have 3 signed up and we're 5 days away from the game. Awesome!
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Old 11-23-2012, 08:31 PM   #95
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Re: Weekly Wednesday 2+2 users' Lock Deep Stack Tourney Thread!

Do you have the option to set these up as Bounty tournaments?
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Old 11-23-2012, 08:36 PM   #96
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Re: Weekly Wednesday 2+2 users' Lock Deep Stack Tourney Thread!

I do - might be something worth doing once we get a steady player field. I don't know if I can single out bounties, though (ie: like putting one on me). I think I would have to pay for that if I understand how it works. Overall, though, I'm a little hesitant to put gimmicks on the games...kinda like a straight tournament. However, I cannot control side action should it occur.
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Old 11-23-2012, 08:48 PM   #97
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Re: Weekly Wednesday 2+2 users' Lock Deep Stack Tourney Thread!

Typically, bounty tournaments put 25% of the buy-in aside as a bounty on each players head, and then 75% goes into the prize pool. Since everyone has a bounty on their head, it tends to create action. Gives an incentive to loosen your game up a bit, especially if a player is shortstacked. Maybe down the road, if we get more players, we can ask if anyone is interested.
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Old 11-23-2012, 10:01 PM   #98
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Re: Weekly Wednesday 2+2 users' Lock Deep Stack Tourney Thread!

Quote:
Originally Posted by ColdClayChip View Post
Gives an incentive to loosen your game up a bit...
Yeah that's my hesitation at the moment. One game with 4 players really hasn't created an "atmosphere" just yet. It's a start though.
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Old 11-26-2012, 11:12 AM   #99
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Re: Weekly Wednesday 2+2 users' Lock Deep Stack Tourney Thread!

Alright folks! Reminder that we are a little more than 48 hours away from our weekly game! Note that we have made some slight changes for this week (12 min blinds instead of 15, and added 60 mins worth of late reg instead of zero). Hope to see a bunch of folks on Wednesday night!

Open your Lock software, sign in, and click "Poker"/"Tournaments". Then click the "Private Tab" and we're right there.

Name: 2+2 Forums Game 2
Date: Wednesday, November 28th, 2012
Start Time: 7:30pm EST
Buy-in: $10 + $1
Chips: 7,500
Blinds: 12 minutes
Late Registration: Available for 60 minutes after start of game

Password: frequency

Anyone from here on 2+2 can play.

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Old 11-26-2012, 11:33 AM   #100
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How many in so far?
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Old 11-26-2012, 11:49 AM   #101
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Re: Weekly Wednesday 2+2 users' Lock Deep Stack Tourney Thread!

3 registered as of now.
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Old 11-26-2012, 12:24 PM   #102
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If I can up my roll again I'll be in. Which means if I have $11.00 I'll be in
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Old 11-26-2012, 12:28 PM   #103
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Re: Weekly Wednesday 2+2 users' Lock Deep Stack Tourney Thread!

Haha...I entered last week to protect myself from having to worry about having it in my account, since most of the time I get my money off when it hits certain levels.
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Old 11-26-2012, 01:05 PM   #104
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Re: Weekly Wednesday 2+2 users' Lock Deep Stack Tourney Thread!

Is there any way to make this a winner-take-all if you get less than say 6 people? Could be a lot of fun. =)
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Old 11-26-2012, 01:09 PM   #105
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Re: Weekly Wednesday 2+2 users' Lock Deep Stack Tourney Thread!

Hmm...I probably could, but not for this one. I'd have to put that in place for the next game. Although I'm not sure I could specify the payout structure that succinctly - meaning I could make it a "winner take all", but not qualify it as a "winner take all if there's 6 players, and regular payout structure if there are more than 6".

If we get more players involved each week, we could do another "winner take all" style game like on Friday's or Saturday's or the like. Could be interesting indeed.
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