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Old 06-16-2012, 06:09 AM   #1
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URGENT: Revolution needs to change their FPP system

Currently, the FPP system on Revolution rewards FPP using a very unfair formula that heavily favors full ring over 6max and especially heads up cash game players. The issue is the FPP system was stupid before Lock even got to the network, and Cake really didn't use FPP to keep track of much. Right now, it is:

1 FPP per person for each $1 raked at a cash game table.

The cost of an FPP (Dealt method) per player at each cash game type:

Heads up: $0.50c
6 Max: ~$0.167
Full Ring: ~$0.111

This is an egregious oversight that MUST be fixed with the highest priority.

My proposal: Stop using FPP to keep track of a players progress for promotions/VIP levels as a stopgap solution, and instead use the Dealt method to calculate the rake each player is paying, in effect using Rake Paid as a player's way of keeping track of their progress for things like Ronin/VIP. This shouldn't be a big change because rakeback and every other promotion on the network uses the dealt method.

What needs to be done ASAP: Evenly DIVIDE 1 FPP to each player at the table per dollar raked. In this scenario, everyone gets properly credited for contributing their share of the rake at each table stake. So for each different cash game type, the FPP rewarded to each player per $1 raked would be:

Heads up: .5
6 max: ~.167
Full Ring: ~.111

Of course, this would be done proportionally each hand per $0.01c raked.

Hope this helps.
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Old 06-16-2012, 02:40 PM   #2
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Fix the pts per hand for cash games!

The thing you are missing is the amount of rakeback that should be given. The current system is not 10% cashback. It is way less unless you play tournaments.

$1 X 1 pt dealt is not 10% back. The only players who get 10% back are sng and tournament players or 9 man/8man who actually make more than 10% back.




6 max and heads up are getting less rakeback than full ring under the current system compared to the old system.



However the worst is heads up cash because under the old system you would get 10 pts for each dollar of rake contributed.

Lets say we get play 700 hands of a $2 rake. Under this system we would get 1400 pts. You paid $700 in rake and got $20 cash to pts.

$20/$700 = 2.857% cash back New system

Old system

700 hands of $2 rake of which $1 contributed would equal 7000 pts

Trading 1000 pts per $10 would net you $70

$70/$700 = 10% cash back old system


Now a sit and go player who raked $700 would get 4900 pts.

$70 / $700 = 10% cash back


Ok I got a good way to understand the flaw in the system

cash game current system

$700 rake 9 players = $90 cash back /$700 = 12.857% cash back

$700 rake 8 players = $80 cash back /$700 = 11.429% cash back

$700 rake 7 players = $70 cash back /$700 = 10% cash back

$700 rake 6 players = $60 cash back /$700 = 8.571% cash back

$700 rake 5 players = $50 cash back /$700 = 7.243% cash back

$700 rake 4 players = $40 cash back /$700 = 5.714% cash back

$700 rake 3 players = $30 cash back/$700 = 4.286% cash back

$700 rake 2 players = $20 cash back/$700 = 2.857% cash back

Note this is the amount of rake the table paid and the amount of cash back the table receives. Under the old system it was 10% per player regardless because of weighted contributed.
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Old 06-16-2012, 02:52 PM   #3
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Re: Fix the pts per hand for cash games!

I play very LAG so this system blows hard for me.
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Old 06-16-2012, 03:26 PM   #4
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Re: Fix the pts per hand for cash games!

I'm confused by the system. Here are my stats currently (mostly 6 max but play short and some HU)


$2419 rake generated = 11,934 pts or 4.93 pts per $1. I think on Merge it was 10pts per $1.
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Old 06-16-2012, 04:47 PM   #5
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Re: Fix the pts per hand for cash games!

Quote:
Originally Posted by WiCane View Post
I'm confused by the system. Here are my stats currently (mostly 6 max but play short and some HU)


$2419 rake generated = 11,934 pts or 4.93 pts per $1. I think on Merge it was 10pts per $1.
Unless the website is outdated it is 1 pt per $1 rake per player using the dealt method.
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Old 06-16-2012, 04:53 PM   #6
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Re: URGENT: Revolution needs to change their FPP system

I've been informed this thread has been passed on to higher-ups, so let's keep all VIP/FPP discussion in this thread
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Old 06-16-2012, 05:16 PM   #7
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Re: Fix the pts per hand for cash games!

Just merging these threads, the previous thread was sent over to our CEO and we are looking into this as we speak.
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Old 06-16-2012, 06:05 PM   #8
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Re: Fix the pts per hand for cash games!

Quote:
Originally Posted by jmurjeff View Post
Unless the website is outdated it is 1 pt per $1 rake per player using the dealt method.
It is. Its suppose to be 7 pts per $1 I believe and is if you are playing full ring.

Shane says they are working on improving it for 6max and HU players.
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Old 06-16-2012, 06:08 PM   #9
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Re: URGENT: Revolution needs to change their FPP system

Tournaments are 7 per $1, and ring games are 1pt per $1.

As WiCane said we are looking over the ring game distribution in regards to 6max and HU tables right now.
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Old 06-18-2012, 10:53 PM   #10
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Re: URGENT: Revolution needs to change their FPP system

I am a rakeback player playing SNG's. Right now on my dashboard, it says I have 219 VIP points earned, and for monthly fees, it says $65.31. So 219 pts / $65.31 = 3.35 pts per $1 in tournament fees. If rakeback players earn VIP points at 64%, then I should be getting 4.48 VIP pts per $1 raked, right? Please let me know why I'm getting less.
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Old 06-18-2012, 11:24 PM   #11
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Re: URGENT: Revolution needs to change their FPP system

I already brought this up with Emily a few days after the switch and she said she knew the FPP payout was awful but they would fix it in a few months. I pretty much laughed at her agreeing it was wrong but stating it would take a few months to fix. Within 30 minutes, she emailed me back stating I would be getting 7 pts per $1 table rake at the HU tables. I went to Vegas for a few weeks and came back today. Played a few sessions, raked $90 and received 90 pts. Seems fixed to me Lock Poker has become a complete joke. Power to the people that stick with them through this BS.
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Old 06-19-2012, 02:58 PM   #12
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Re: URGENT: Revolution needs to change their FPP system

My MGR is at $3677 and my points earned for the month is 7677. This seems HORRIBLY out of whack.
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Old 06-19-2012, 07:48 PM   #13
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Re: Fix the pts per hand for cash games!

Quote:
Originally Posted by jmurjeff View Post

Ok I got a good way to understand the flaw in the system

cash game current system

$700 rake 9 players = $90 cash back /$700 = 12.857% cash back

$700 rake 8 players = $80 cash back /$700 = 11.429% cash back

$700 rake 7 players = $70 cash back /$700 = 10% cash back

$700 rake 6 players = $60 cash back /$700 = 8.571% cash back

$700 rake 5 players = $50 cash back /$700 = 7.243% cash back

$700 rake 4 players = $40 cash back /$700 = 5.714% cash back

$700 rake 3 players = $30 cash back/$700 = 4.286% cash back

$700 rake 2 players = $20 cash back/$700 = 2.857% cash back

Note this is the amount of rake the table paid and the amount of cash back the table receives. Under the old system it was 10% per player regardless because of weighted contributed.
I think this is an excellent illustration of the flaw of the current sytem.

Someone in the other thread mentioned that they don't recall the Intertops players moaning about the weird FPP distribution. This is true. I think the reason is that we are all rakeback players over at Intertops, and the FPPs have more limited use to us. We also accrue them at half the rate (1 FPP for each $2 in cash game table rake) of non-rakeback players, which further diminishes the effect of this flaw.
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Old 06-19-2012, 08:35 PM   #14
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Re: URGENT: Revolution needs to change their FPP system

Quote:
Originally Posted by crazyhorse76 View Post
My MGR is at $3677 and my points earned for the month is 7677. This seems HORRIBLY out of whack.

What chazley doesn't realize, is that DEALT METHOD SUCKS!!

I presume he comes from Cake. The people claiming suckage aren't just six Max players, they have in common coming from Merge network.

First games played today on Revolution, and their points suck at FR. I get more on contributed via Merge than dealt for same time period.

Dealt is not good for any type of player. Its not good for the site, so they have to reduce benefits to make up - hence the lower points. That is why many are noticing the drop in levels. Rakeback will also be lower.

I vote for contributed (even the shallow tables are nitty beyond belief, and what is their to win, even if a fish goes there?)
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Old 06-19-2012, 09:29 PM   #15
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Re: URGENT: Revolution needs to change their FPP system

You are horribly mis-informed Future.

Again, their FPP system is not using the 'Dealt' method right now. The network is just dealing out FPP's with a horrible method that isn't either Dealt or Contributed.
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