Two Plus Two Publishing LLC Two Plus Two Publishing LLC
 

Go Back   Two Plus Two Poker Forums > Internet Poker > Internet Poker > Lock Poker

Notices

Lock Poker Support forum for LockPoker.com

 
 
Thread Tools Display Modes
Old 06-27-2012, 10:54 AM   #16
Lock Poker Room Manager
 
Join Date: Jun 2011
Posts: 1,152
Re: **Revolution Tournament Improvement Thread**

Quote:
Originally Posted by FoxwoodsComeUp View Post
Your site would benefit greatly from a more expanded Omaha8 tourney schedule with low-stakes buy-ins. players would fill them up a lot more than they would the hundreth Hold 'em tourney in a given hour.

Also, mix-game tourneys would be great at lower buy ins. Especially horse, but also look into stud mix, omaha/8 mix and even 7game and 8game is extremely popular in the poker community right now.

And believe me, players would sign up for it; I'd be right there leading the pack.

Sincerely,
your loyal low-stakes grinder.
Right now the software doesn't support Stud, but we're working on implementing that (although I believe there are other higher priorities right now) and once they do I'll add more HORSE tournaments. I'm working on expanding the Omaha/8 schedule right now as well as increasing some of the guarantees on the ones that are currently exceeding them.

Thanks

-Rizen
LockRizen is offline  
Old 06-27-2012, 10:55 AM   #17
Lock Poker Room Manager
 
Join Date: Jun 2011
Posts: 1,152
Re: **Revolution Tournament Improvement Thread**

Quote:
Originally Posted by boneralert View Post
Definitely agree on rebuy structure, but this is particularly acute with turbo rebuys. Adding just a few more levels would make these much more palatable.

Id also like to see an expanded Omaha and Omaha8 schedule, and for the existing tournaments to expand their guarantees on Sunday.
What levels would you like to see added?

Thanks

-Rizen
LockRizen is offline  
Old 06-27-2012, 12:25 PM   #18
stranger
 
Join Date: Jun 2012
Posts: 1
Re: **Revolution Tournament Improvement Thread**

Just wanted to point out a few bugs. The tourney lobbies tend to freeze up often mid way through the tourney. There's usually people asking for the tourney info from other players at the table.

Also the tourney blind structure is always mixed up. sometimes you just have to wait a bit and if sorts itself out, but majority of the time it stays random.

Please keep this in mind when making adjustments to the software. Its always nice to have a clean/smooth running lobby during a tourney.

Thanks,
ifeelfreely is offline  
Old 06-27-2012, 12:51 PM   #19
Lock Poker Room Manager
 
Join Date: Jun 2011
Posts: 1,152
Re: **Revolution Tournament Improvement Thread**

Quote:
Originally Posted by ifeelfreely View Post
Just wanted to point out a few bugs. The tourney lobbies tend to freeze up often mid way through the tourney. There's usually people asking for the tourney info from other players at the table.

Also the tourney blind structure is always mixed up. sometimes you just have to wait a bit and if sorts itself out, but majority of the time it stays random.

Please keep this in mind when making adjustments to the software. Its always nice to have a clean/smooth running lobby during a tourney.

Thanks,
Yes - the lobby issues are a top priority.

Thanks

-Rizen
LockRizen is offline  
Old 06-27-2012, 12:56 PM   #20
centurion
 
chevy chasin's Avatar
 
Join Date: Mar 2010
Location: Bay Area
Posts: 151
Re: **Revolution Tournament Improvement Thread**

Not really sure why the tournament structure issues keep getting ignored. Fixing those alone would be a big improvement to the site and bring in way more traffic.

I used to grind tons on Lock pre move, but cannot justify playing what amounts to turbos at mid to high stakes.

The only tournament I currently play is the 5:15 pm (pst) $33 fo. This tourny would benefit from either 15 min levels, added levels both early, mid and late or both. The tourny which I felt had the best value and structure (the $44 fo at 5:30) has been removed from the schedule?

Since the schedule mirrors Merge, why not the structures. The special $60 on monday and wednesday has 12 min blinds and a 3k starting stack vs. 20 mins and 15 mins with a $5-10k stack on merge respectively. There is just no way you can justify trying to bring in more traffic while having much worse schedules than your main competition.

With regards to structure, everything over $30 should be 15 min levels and include either a 30/60 or 40/80 level (or both). As well as a 60/120, 250/500 and an extra level deep so that avg stacks equal more like 20-25 blinds late, rather than 10-15bbs.

Once again, this is your main issue from a mtt perspective. If you sorted it out, I would play quite a bit more, and I'm sure others would as well.
chevy chasin is offline  
Old 06-27-2012, 01:39 PM   #21
journeyman
 
Join Date: Aug 2011
Posts: 286
Re: **Revolution Tournament Improvement Thread**

Re: turbo rebuys

Quote:
Originally Posted by LockRizen View Post
What levels would you like to see added?

Thanks

-Rizen

I think one way to do it would be to add 5/10, 10/20, and 20/40 at the very beginning instead of starting at 25/50. If my math is correct, that would put us at 150/300 at the break, or 10 BBs for a double rebuy. I also think adding a 250/500 level would help. This is just one way to do it, but the main issue I have is letting the blinds get so high before the rebuy period is over - it really mitigates whatever skill advantage you have during the first hour and makes these feel more like a super turbo.
boneralert is offline  
Old 06-27-2012, 02:02 PM   #22
enthusiast
 
Join Date: Dec 2009
Posts: 86
Re: **Revolution Tournament Improvement Thread**

Quote:
Originally Posted by chevy chasin View Post
Not really sure why the tournament structure issues keep getting ignored. Fixing those alone would be a big improvement to the site and bring in way more traffic.

I used to grind tons on Lock pre move, but cannot justify playing what amounts to turbos at mid to high stakes.

The only tournament I currently play is the 5:15 pm (pst) $33 fo. This tourny would benefit from either 15 min levels, added levels both early, mid and late or both. The tourny which I felt had the best value and structure (the $44 fo at 5:30) has been removed from the schedule?

Since the schedule mirrors Merge, why not the structures. The special $60 on monday and wednesday has 12 min blinds and a 3k starting stack vs. 20 mins and 15 mins with a $5-10k stack on merge respectively. There is just no way you can justify trying to bring in more traffic while having much worse schedules than your main competition.

With regards to structure, everything over $30 should be 15 min levels and include either a 30/60 or 40/80 level (or both). As well as a 60/120, 250/500 and an extra level deep so that avg stacks equal more like 20-25 blinds late, rather than 10-15bbs.

Once again, this is your main issue from a mtt perspective. If you sorted it out, I would play quite a bit more, and I'm sure others would as well.
Totally agree. I don't know why Rizen is taking so much time with the structures. He's a tournament pro so he should be very familiar with these things but if he's on some very busy schedule I have a suggestion. PokerStars has some very good MTT structures why not copy/paste those and would only take an hour. Use TheBig's structure for regular MTT's, TheHot's structure for regular turbos, plus they have a lot of good structures for re-buys, deep, cubed, hypers, etc. I prefer the deeper & slower structures but probably not everybody's like me so you should think of something for everybody. The problem is that at the moment almost every tournament on Lock plays like a turbo or 2x-turbo.
bAd JQKe 10 is offline  
Old 06-27-2012, 06:15 PM   #23
journeyman
 
LiquidSw0rd's Avatar
 
Join Date: Aug 2010
Location: Lausanne, Switzerland.
Posts: 210
Re: **Revolution Tournament Improvement Thread**

Quote:
Originally Posted by LockRizen View Post
Can you give some specific times/suggestions?

Thanks

-Rizen

05:00 $2,500 GTD R&A Holdem NL $15+1.50
06:00 $2,000 GTD (1R1A) Holdem NL $20+2
07:00 $1,750 GTD - Holdem NL $40+4
07:30 $2,000 GTD Turbo (1R1A) - Holdem NL $11+1
08:00 $1,500 GTD Deepstack Turbo - Holdem NL $30+3
LiquidSw0rd is offline  
Old 06-27-2012, 06:27 PM   #24
old hand
 
The Drifter's Avatar
 
Join Date: May 2010
Location: The Ocean
Posts: 1,321
Re: **Revolution Tournament Improvement Thread**

SitNGo Step tournaments please!

These always seem popular, and they allow lower stakes/bankroll players to occasionally "step up" their stakes, excitement, fun, etc.
The Drifter is offline  
Old 06-28-2012, 06:39 AM   #25
grinder
 
Ben Lopez's Avatar
 
Join Date: Nov 2010
Location: BREAD MASTER
Posts: 696
Re: **Revolution Tournament Improvement Thread**

+1 to steps SNGs
Ben Lopez is offline  
Old 06-28-2012, 10:46 AM   #26
Lock Poker Room Manager
 
Join Date: Jun 2011
Posts: 1,152
Re: **Revolution Tournament Improvement Thread**

Quote:
Originally Posted by boneralert View Post
Re: turbo rebuys




I think one way to do it would be to add 5/10, 10/20, and 20/40 at the very beginning instead of starting at 25/50. If my math is correct, that would put us at 150/300 at the break, or 10 BBs for a double rebuy. I also think adding a 250/500 level would help. This is just one way to do it, but the main issue I have is letting the blinds get so high before the rebuy period is over - it really mitigates whatever skill advantage you have during the first hour and makes these feel more like a super turbo.
I'm actually not a huge fan of turbo rebuys to begin with, but they were popular on Merge so I included a few of them. I'd rather keep the structure consistent with the regular rebuys that way I don't have to have a million different structures out there, but what about having starting chips/rebuy chips set higher? I already increased the amount of the add on to somewhat compensate for the higher blind levels. Another possible solution is to make the rebuy period in turbos 30 mins instead of 60.

I'd rather not add levels lower than 25/50 to rebuys (I added 30/60 and 40/80 levels to compensate) as rebuy tournaments are supposed to be more about action and not about super deep stacks, but you are correct that you should always be able to double rebuy to a 10+ BB stack. Thoughts? I'm somewhat inclined to give people more starting/rebuy chips, but I'm open to other solutions that don't involve people starting 300 BBs deep in a rebuy if they rebuy right away.

Thanks

-Rizen
LockRizen is offline  
Old 06-28-2012, 11:05 AM   #27
Lock Poker Room Manager
 
Join Date: Jun 2011
Posts: 1,152
Re: **Revolution Tournament Improvement Thread**

Quote:
Originally Posted by bAd JQKe 10 View Post
Totally agree. I don't know why Rizen is taking so much time with the structures. He's a tournament pro so he should be very familiar with these things but if he's on some very busy schedule I have a suggestion. PokerStars has some very good MTT structures why not copy/paste those and would only take an hour. Use TheBig's structure for regular MTT's, TheHot's structure for regular turbos, plus they have a lot of good structures for re-buys, deep, cubed, hypers, etc. I prefer the deeper & slower structures but probably not everybody's like me so you should think of something for everybody. The problem is that at the moment almost every tournament on Lock plays like a turbo or 2x-turbo.
I could add a 5/10 level at the beginning (effectively doubling starting stacks) and a 250/500 level in the middle.

Realize I have to balance A LOT of things for these. It's not just a matter of coming up with the best structure possible but making sure tournaments start and end by certain times (for instance, 7pm tournaments appeal to a lot of casual players, which is GREAT, but if they last until 4-5am that's too late). I've looked at some of the durations of current tournaments and I think adding these two levels would help some. I'd like to try that for a few weeks and get some feedback and then if that isn't enough adjust level times or starting stacks. Thoughts?

BTW - as a player I always thought this sort of thing was super simple, but I never really realize all the extranious things that have to be balanced as well. I'm happy to try and respond to feedback as well as possible, but it's definitely a juggling act to keep everyone happy.

Thanks

-Rizen
LockRizen is offline  
Old 06-28-2012, 11:15 AM   #28
Lock Poker Room Manager
 
Join Date: Jun 2011
Posts: 1,152
Re: **Revolution Tournament Improvement Thread**

Quote:
Originally Posted by LiquidSw0rd View Post
05:00 $2,500 GTD R&A Holdem NL $15+1.50
06:00 $2,000 GTD (1R1A) Holdem NL $20+2
07:00 $1,750 GTD - Holdem NL $40+4
07:30 $2,000 GTD Turbo (1R1A) - Holdem NL $11+1
08:00 $1,500 GTD Deepstack Turbo - Holdem NL $30+3
I'm happy to implement those buy ins but I can't launch those with those guarantees. I have a couple of $1k guaranteeds around the same time that often have overlay. I could launch these buy ins with lower guaranteeds then if they're successful I'm happy to raise them.

I don't mind some overlay some of the time, but based on the data I have if I launched these they'd have $500-$1000+ overlay immed. Anyone else want to chime in with thoughts on these times/buy ins?

Thanks

-Rizen
LockRizen is offline  
Old 06-28-2012, 12:00 PM   #29
journeyman
 
Join Date: Aug 2011
Posts: 286
Re: **Revolution Tournament Improvement Thread**

Quote:
Originally Posted by LockRizen View Post
I'm actually not a huge fan of turbo rebuys to begin with, but they were popular on Merge so I included a few of them. I'd rather keep the structure consistent with the regular rebuys that way I don't have to have a million different structures out there, but what about having starting chips/rebuy chips set higher? I already increased the amount of the add on to somewhat compensate for the higher blind levels. Another possible solution is to make the rebuy period in turbos 30 mins instead of 60.

I'd rather not add levels lower than 25/50 to rebuys (I added 30/60 and 40/80 levels to compensate) as rebuy tournaments are supposed to be more about action and not about super deep stacks, but you are correct that you should always be able to double rebuy to a 10+ BB stack. Thoughts? I'm somewhat inclined to give people more starting/rebuy chips, but I'm open to other solutions that don't involve people starting 300 BBs deep in a rebuy if they rebuy right away.

Thanks

-Rizen

I think more chips would be a decent way to address things. If you double the starting stack to 3000 (6000 with immediate rebuy) and then added a 250/500 level, these would play much better. Even a 2500 starting stack wouldnt be that bad.

Turbo rebuys may not be the complete poker experience that a slower structure provides, but they are fun, attract a wide variety of players, and are profitable for us grinders, so I hope youll keep them, and maybe consider tacking on a few more as you look to expand the MTT schedule.

Thanks for taking this feedback.
boneralert is offline  
Old 06-28-2012, 12:09 PM   #30
journeyman
 
Join Date: Aug 2011
Posts: 286
Re: **Revolution Tournament Improvement Thread**

Quote:
Originally Posted by LockRizen View Post
I don't mind some overlay some of the time, but based on the data I have if I launched these they'd have $500-$1000+ overlay immed. Anyone else want to chime in with thoughts on these times/buy ins?

Thanks

-Rizen
Just a general note, I think the $22 freezeouts are one of the best MTTs on Lock right now. Would love to see more of them sprinkled through the day. Hopefully they could all be at least $1.5k GTD, but even if you had to start some of them at like $1k, I think they would be a great addition.
boneralert is offline  

 
      

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 07:56 PM.


Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.6.0 ©2011, Crawlability, Inc.
Copyright 2008-2010, Two Plus Two Interactive