Quote:
Originally Posted by RustyBrooks
When you say "web based program" do you mean something that runs in the browser? Or something that communicates with a webserver via an API? Because running it in the browser is probably going to constrain you a lot. I guess maybe look at webgl. I don't know much about it's capabilities.
I am sure there are lots of nice gl-based engines otherwise. I have never used them - I do stuff directly in opengl. The learning curve is steep, it is very difficult to make good looking stuff. It is a ****ing wonder that games work at all and look as good as they do, tbh.
I'm just going to need this to run in a web browser, we are working on a site to host it. But I will also need it to save user data (thinking through MySQL). webgl definitely popped into my mind first, but I am worried about constraints and performance. However, webgl looks amazing, and I have wanted to try making a program with it. I guess I will have to play around with it.
Thank you for the response, I really appreciate it.