Quote:
Originally Posted by pushing22
Just answering the last part 1st it was a limped hand, not min-raised. Min-raised at 11 blinds yes I agree.
I was mostly just creating an example of where GTO doesn't care enough about board coverage anyways. But as it turns out there are no Ax that check back 11bb vs a limp either :P They all ISO (though not always all-in--a couple NAI sizes are used by some of them too).
Quote:
Originally Posted by pushing22
Also, going back to your post about the original hand and saying GTO suggests that 60% of our x/R are bluffs than he can probably exploit us by playing back a wide range.
He can't exploit us by definition since we are x/r a near-GTO range :P All he can do is defend all hands that are better defended then folded and 3b all hands that are better 3b then flatted or folded. He can use GTO frequencies with indifferent hands if he's worried about us changing from a near GTO x/r range to some other range.
Quote:
Originally Posted by pushing22
The way I use to think was the GTO was just a collection of EV in each hand but I don't think so anymore. I think of GTO as if you have to program a computer to play for you, but your opponent can see the code.
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I'm not really sure if there is a widely accepted definition of GTO, but that's how I see it and why I think it's so closely related to balance.
GTO is a well-defined mathematical concept. It is often also called Nash equilibrium. It is defined by a a set of strategies, one for each player, such that if all players use their GTO strategy then if any individual player changes their strategy their EV cannot increase. In HU zero-sum play it reduces to the minimax solution which ends up being stronger because if both players play GTO then deviations from GTO by one player cannot lower the other player's EV (in multiplayer games a unilateral deviation cannot increase that player's EV, but it can sometimes decrease the EV of another player in the game). The mathematician John Nash proved that every finite game that allows mixing has at least one Nash Equilibrium solution. Do some wikipedia reading :P
In any case it's not a computer program, or a set of EVs (though you can think of it as being equipped with EVs since the strategy set also generates GTO EVs for each player)--it's a strategy for each player. You can compute this strategy using computer programs, but a strategy is also a well-defined mathematical object--it's as a decision rule for each node in the game.
As for its relation to balance, most players use "balanced" as "near-GTO". It's usually used in reference to betting ranges, and is sometimes used to to describe some restricted part of near-GTO--for example you could claim a range is balanced vs 3b AI, but not balanced vs 3b NAI which is the same as saying it's GTO when your opponent is restricted from being able to 3b NAI. Mostly people use it in the case of polar ranges to identify the concept of betting value hands together with air hands in a specific ratio. However, it's not a very precise term which many people use differently (for example your view of "balance" is clearly very far from the unexploitable/GTO view and so is very non-standard and created a ton of confusion in this forum) which is why I don't like it. It's not the concept, but the lack of clarity.
But as far as I can tell the general unifying concept of the poker community's view on balance is almost always based on the concept of being "unexploitable" in some way, while an unbalanced range is "exploitable". Unexploitable is supposed to mean that no matter what your opponent does your strategy behaves "well". But all these terms are also undefined! Instead unexploitable in HU translates well in my mind to "no matter what villain does, if I play this strategy I am guaranteed a certain amount of EV, and there is no strategy that guarantees even more EV then this one" which is equivalent to the Nash condition for two players--ie to me an unexploitable strategy is exactly the same as GTO.
GTO is the mathematical solution concept that captures the concept of exploitability, and the concepts you mention about regulating frequencies and mixing actions, as specific strategies that satisfy the Nash condition of no increases with unilateral deviation (or maximum EV guarantee), so really balanced should equal unexploitable which should equal GTO and suddenly everything is defined precisely since it relates to the mathematical GTO definition. This equality is generally the accepted definition of balance and unexploitable nowadays.
So yeah, GTO certainly has an accepted definition, so you should be careful using very specific terminology like GTO and balance without knowing the accepted meaning. Maybe invent some new term for what you mean by balance (Range awareness?) and define it precisely. I think this is what Kobmish was reacting to when he said you were misleading others since you were using accepted terms in completely different ways, which can create a lot of confusion and statements that become false to others who are using accepted definitions.