Quote:
Originally Posted by Cueballmania
PvT. I scout he has tanks and I figure it's save to expand, because tanks mean turtle, right?
A few comments:
1) You may want to consider getting the 2nd+3rd gateway later, allowing you to get to robotics facility up earlier. There was a good 35 seconds where all 3 gateways were producing nothing, so you could have made the robo, then added the 2nd+3rd gateway, and still had them up in time for warpgate.
2) Since you see reactor+tanks, the Terran is probably going for some kind of marine/tank/raven composition. Leg speed is much more useful there than blink, IMO.
3) During the fights, you should make sure you're still producing immortals. They help a lot for taking down the tanks, allowing your stalkers to deal with marines, which they're very good at with micro. (attack, move back, attack, etc.)