Quote:
Originally Posted by Thijs908
What can you scout so early? I assume scouting to know if he he put up 1 or 2 refineries?
i play 3v3 and 4v4 mostly with friends. My build is pretty dependent on what I scout. I do a walk around, looking for proxies on the way, and i want to know what units i'll need. should i get a second gas early, do i need to throw down some barracks and pump marines early, etc. where's the weakest link.
Quote:
Originally Posted by Doc89
Anyone else ever hit their orbital command hotkey intending to scan, but accidentally click "liftoff" instead, causing all your CCs to simultaneously fly into the air?
I feel like I do this at least 3 times a week.
never. L is on the other side of the keyboard. every once in awhile i'll mess up the other hotkeys though.
Quote:
Originally Posted by Tumaterminator
any 1 w/link or direct info for handling 'basic economy' ie- when to produce SCVs, build basic stuff etcccccc........like 10 yrs ago friend told me to make 1 scv for every building but w/e...won't ask any ****** noob q's after this 1
stop making scv's at 200/200. the only exception for me is, i'll stop if i'm in defense mode and need to produce every unit possible immediately and can't afford the 50 minerals for scv's.
there may be timing windows where i could cut production and put some extra units out early, but i'm not good enough to figure that out.