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So what would be your guess for being satisfied with it ?
There is no exact right answer, it depends on your assumptions. I'm trying to help you walk through how to come up with the number. If you never have to call a raise because A) you're always against the nuts or B) it never happens because villain lost the raise button, 50% is correct. If villains raise more often and you have to bluff catch some % of the time, you need more. It depends on how often you're good when you call and how often the raise happens.
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If we raise for value we obviously have to call.
This depends on an assumption about
your villains. We might have a value raise/fold range. In your case, you're saying zero hands in this set. This isn't a given, but it could be correct where you play.
Basically, by going from 50% equity when called to 55% to even 60%, you're narrowing your value raising range -- you're having stronger and stronger hands. On the good side, you're winning more at showdown. On the bad side, you're potentially missing clear value. Being right here depends on how often your villains raise, what their bluffing % is, etc. Even the 50% equity depends on guessing how often they call with worse than your raising hand -- you could almost never value raise turn because the villain folds so often, and so you have to bluff instead of thin value raise. Value checking would come in vs that sort of villain, perhaps.