Open Side Menu Go to the Top
Register
SnG Luck Analyzer (Beta) SnG Luck Analyzer (Beta)

01-15-2008 , 02:39 AM
Quote:
I tried importing my HHs from this month. I got through like 1100 of 1400 tourneys before it crashed.

I get an error msg.

Line -1:

Error: Subscript used with non-Array variable.
That's the error I've gotten with 1 of 2 types of hands:

1. Allin on the first hand when Full Tilt cuts off the beginning of the hand. But I think they fixed that recently.

2. You have stack with less than a big blind allin preflop. Not sure if it matters, but all mine like this have had others betting postflop too.

When you see the error, before hitting ok, check the tourney # and hand # in the middle pane, delete it from your HH and you can rerun the program.
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 03:59 AM
Quote:
Originally Posted by Bishop22
Apparently I am little slow, where are the filters located? (I have a feeling it is my security suite blocking a popup)
The filters are located in the bottom right and can be set by right-clicking them. A sub-menu will open.



Quote:
Originally Posted by Bishop22
You need at least 50% luck if you want to make money, 120% if you want to you want to go pro.


Quote:
Originally Posted by Furio
What should the luck % be for a good player?
After a sufficient statistical amount of hands (say 10k tournaments) every player will have the same amount of luck and your luck factor is around 0%.

Quote:
Originally Posted by JoeSchmo
When you see the error, before hitting ok, check the tourney # and hand # in the middle pane, delete it from your HH and you can rerun the program.
Yes, this is a way to identify problematic HH-files. I would highly appreciate if you guys could email me those files and let me know at which Hand# it crashes to 4snoopie(~attt~)web.de

Thanks!
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 06:16 AM
Stars already ready?

Oh bodypull youre breaking my balls here, breaking my balls, bodypull.

(joking )
(http://www.youtube.com/watch?v=cW6lcJ9LaBM)
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 07:36 AM
FYI
link is broken

Last edited by ShawnM; 01-15-2008 at 07:43 AM.
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 01:30 PM
Quote:
Originally Posted by JoeSchmo
That's the error I've gotten with 1 of 2 types of hands:

1. Allin on the first hand when Full Tilt cuts off the beginning of the hand. But I think they fixed that recently.

2. You have stack with less than a big blind allin preflop. Not sure if it matters, but all mine like this have had others betting postflop too.

When you see the error, before hitting ok, check the tourney # and hand # in the middle pane, delete it from your HH and you can rerun the program.
I was the less than 1bb hand.

I would have thought I would've had tons of those in a batch of over 1k sng HHs.
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 02:16 PM
Please work on making it available for stars and HUSNG's as well . Thank You.
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 02:23 PM
Wow ! It looks great !! Thank you for your work and I hope it will be available for stars soon.
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 02:33 PM
Looks very nice, thanks.
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 02:58 PM
Pokerstars & Party Support! NOW! ;-)
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 03:10 PM
Quote:
Originally Posted by TheNoodleMan
I was the less than 1bb hand.

I would have thought I would've had tons of those in a batch of over 1k sng HHs.
Agreed. It actually seems to show up for me when I have a tiny stack like 5 chips, not just less than 1 BB. Anyway, I just forwarded some HHs to Bodypull to look at.
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 03:18 PM
Quote:
Originally Posted by JoeSchmo
Agreed. It actually seems to show up for me when I have a tiny stack like 5 chips, not just less than 1 BB. Anyway, I just forwarded some HHs to Bodypull to look at.
I had 2 error hands, both were when I had 5 chips. I'm gonna send them to bodypull as well.
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 03:43 PM
First off, ten thumbs up. This looks fan-****ing-tastic so far.

There are a few things I though of so far...

1) Obviously, +$EV pushes that don't get called won't be factored in. Also, +$EV pushes that get called by better hands will decrease a player's expectation even though the push was correct. The opposite is also true, but it's much less common to have a bad push called by an even worse hand. The result of all of this is I would expect even a very good player to have a long-term expectation below zero.

2) I wonder a bit if it will underestimate your "expectation" when you are running bad and overestimate it when you are running good. If, on the first hand of a tournament, you get AA vs. KK and lose, so the program correctly captures your -15% or so. The problem (I think) is then it's basically capped your equity for that tournament at a max of 18% and moved on. Does this make any sense?

I had one forced-quit and dwwin.exe didn't want to let go of about 50% of my CPU (about what SNGLA took while computing). It's probably a lolwindoments, but thought you'd like to know.

Lastly, I run g00t. The bottom plot is how g00t I run when making awesome calls against bad pushbots. The numbers aren't quite right because these are 6-max and I believe the 50/30/20 structure is hardwired in as of now, but you get the idea.
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 04:08 PM
Link does not work for me.
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 04:30 PM
same, can someone mirror this file?>
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 04:33 PM
Quote:
Originally Posted by mattiesmat
Link does not work for me.
Find the one like 10 posts down, not the one in the OP.
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 06:28 PM
I just would like to say this program is amazing. Very VERY nice job. Ive been losing quite a bit lately and I kept telling my friend how unlucky Ive been getting, now I have something to back that claim up.

Anyways I was curious if anyone knows what the SD of luck is. I'm assuming expected luck is 0. Currently my luck stands at -322.1%. Is this within reason or a relatively rare occurrence?
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 06:52 PM
The biggest problem I see is you gain or lose a lot of equity from winning pots w/o showdown.

I dont know how fast the calcs are per hand, but you should change it to count non sd hands too, just do before/after counts of heros stack with 0 chance of win/lose.
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 08:09 PM
Quote:
The biggest problem I see is you gain or lose a lot of equity from winning pots w/o showdown.
But what does that have to do with a program that tracks allin luck/EV?
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 09:28 PM
Quote:
Originally Posted by ImsaKidd
The biggest problem I see is you gain or lose a lot of equity from winning pots w/o showdown.

I dont know how fast the calcs are per hand, but you should change it to count non sd hands too, just do before/after counts of heros stack with 0 chance of win/lose.
Eh, non-showdown hands are darn near impossible to figure out. Non all-in hands aren't usually that important.

Better additions would be
1) Allow for user to input a prize pool payout structure instead of 50/30/20.
2) Calculate Hero's luck in all hands where there is an all-in hand, not just those in which Hero is all-in.
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 09:47 PM
i feel really dumb for asking this question but how do you load hand histories? my pokerstars hand history folder has 1000~ histories in it, but none of them seem to load.

i click file, then select the handhistory directory then click ok.

it only says 'no hand to display'

EDIT:just read this software does not support stars or party yet, my bad.
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 10:05 PM
Quote:
Originally Posted by Slim Pickens
Non all-in hands aren't usually that important.
What?

Maybe its max 400 chips w/o showdown or whatever, but the total number of chips won/lost w/o showdown is huge.

Think about it this way.

I fold every hand except AA. My all-in equity would be massive. This is obv not a winning style.
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 10:26 PM
Quote:
Originally Posted by Slim Pickens
Eh, non-showdown hands are darn near impossible to figure out. Non all-in hands aren't usually that important.

Better additions would be
1) Allow for user to input a prize pool payout structure instead of 50/30/20.
2) Calculate Hero's luck in all hands where there is an all-in hand, not just those in which Hero is all-in.
Quote:
Originally Posted by ImsaKidd
What?

Maybe its max 400 chips w/o showdown or whatever, but the total number of chips won/lost w/o showdown is huge.

Think about it this way.

I fold every hand except AA. My all-in equity would be massive. This is obv not a winning style.
Sorry, let me be more clear. There are a number of types of hands this program doesn't consider.
  • 1) Hands where there is a showdown but no one is all-in.
  • 2) Someone is all-in but there is no showdown.
  • 3) There is an all-in and a showdown, but Hero isn't involved.

1 isn't as simple in a tournament as it is in a cash game. Basically, your mid-hand equities don't directly correlate with anything like you end of hand equities do. In other words, a single hand is the smallest unit you can analyze in a tournament. To break it down further than that, you really have to use an event tree.

2 includes all your standard push/fold hands that, unless someone calls, you can only quantify based on a potential calling range. The only luck involved is whether or not your opponent(s) have hands within that calling range. Again, this isn't captured and would be very hard to do.

3 Two of the the other there players on the bubble get all-in every hand 10 hands in a row. No one busts. You push JTs into 55 and bust. You got really unlucky, but not on the hand where you busted.
SnG Luck Analyzer (Beta) Quote
01-15-2008 , 10:28 PM
My balls, bodypull, breaking them.
SnG Luck Analyzer (Beta) Quote
01-16-2008 , 02:02 AM
Still loving it, really does take the edge off running bad. I am -1K luck since this came out a couple days ago but managed to make money today despite spewing sklansky bucks. Anyways what is up with the system beep upon hand processing, it didn't really bother me on my desktop but I am running it from my laptop now and it is piercing. I have system sounds off and the system muted but they don't affect the beep, is there a way to disable it?
SnG Luck Analyzer (Beta) Quote
01-16-2008 , 02:48 AM
Quote:
2 includes all your standard push/fold hands that, unless someone calls, you can only quantify based on a potential calling range. The only luck involved is whether or not your opponent(s) have hands within that calling range. Again, this isn't captured and would be very hard to do.
You just get a semi decent sample size and their ranges of calling hands even out.
SnG Luck Analyzer (Beta) Quote

      
m