That's just additional feature for advanced users who may want to write scripts (those will be useful for scheduling tasks with flop solver for example). You don't need to care about it as the GUI (PioVIEWER) hides it underneath.
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Can't run it at the office, says it's not a correct windows 32 application or something like that.
Yeah, this is 64-bit application.
I've already got a request for 32-bit version. I don't have a 32-bit computer available but I will cross-compile and find one to test on. It's just not top priority as of now.
Unfortunately flop solver will not work on 32-bit computers (because they can't use enough RAM).
If you get this error on 64-bit Windows let me know (it shouldn't happen)
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But why didn't use it to crush the games, instead make it available for everyone?
Turn solver is not very practical. It's great for playing around/illustrating GTO concepts etc. but you can't really use it to play and even learning practical things from it isn't easy.
As to the flop solver that one is very practical and basically solves something very similar to real NLHE (even though it's for now only one bet size it's pretty close to the real thing in many spots).
Still, the trees are 2-4GB big. The solutions take several minutes to calculate. I am confident I would kill the games if I could execute this strat but it's a lot of work to remember/analyse etc.
At this stage I enjoy programming more than playing and prefer to give it a shot and make an ultimate poker tool. It will be completely new era with flop solutions available as you will now be able to ask all the questions about building range/balance/ev of hands, something no tool or coach could give you before. It will still be a lot of work and effort to build your game around it and find proper adjustments from GTO to your opponents leaks. It won't be auto-playing for you. It will answer a lot of questions though.