Quote:
Originally Posted by rowhousepd
But if I have the "alert just once" turned off, I'd only hear that alarm once anyway (no?) , thus I woudln't need to disable that single alert when it went off. Maybe I'm confused though.
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'Alert just once', if ticked, will only alert on the first target that is reached - so if you reach your hand target, the alert will sound, and then you will not have any further notification, regardless of what other targets are reached.
If 'alert just once' is not checked, the alert is repeated every time the check is performed (based on the second interval chosen in the 'check every x seconds' box. (Except for 'minutes played' which will give a warning once a minute regardless of the check interval).
So leaving 'alert just once' unchecked and then unchecking each 'enable' as those targets are reached, will give you a notification for each target, but no repeat notification for any of them.
Quote:
Originally Posted by rowhousepd
Either way, what about this scenario: an alarm goes off, I unchecked that single alert, then I re-check it. Will it reset and start over? So let's say X mins passes, and I uncheck & recheck -- will the timer (and only that one alert) essentially start over?
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No, it doesn't reset, so if the target is still reached (which it'll always be if it's based on time or hands played), the alarm will go off again. You can change the target though, so if you want, say another 50 hands, just make it 550 instead of 500.