Quote:
Originally Posted by PLOlover
one suggestion, could you make it for more than 3 payout spots? 18man, 45man sng's have 4 and 7 payout spots.
So I have toyed around with this request. Problem is making bbf calculations for more than 4 spots while at the same time effectively calculating permutations of finishes takes forever literally.
I came up with this though to show you EV for final table situations in MTT sng:s.
Maximum payout spots in this one is 7.Theoretically you can enter any number of stacks - up to 8 it is pretty fast, 9 is tolerable and anything above 9 takes ages.
EDIT: hang on I broke the code somwhere....sigh
Last edited by Everlong; 03-11-2008 at 11:04 AM.