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| Free Software Discussion of Free / Freeware / Donationware / Open Source poker software and Free Graphics mods |
03-08-2006, 04:05 PM
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#76
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sad panda
Join Date: Sep 2004
Location: United Federation of Nit-Farmers.
Posts: 9,406
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Re: FPHG v0.01 available
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Sorry if I came across as being a hater of all payware software, as I am not! It was just the author tried to claim it was some huge undertaking to grab some memory and dump it to disk (and then try to charge 2x more than PAHUD for about 1% of the man hours).
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PHT does more than just dump some memory to disk and it did cost me a lot of time to get it done without missing too many hands and without killing the CPU in the process. Reading that memory is just the beginning and getting a user friendly product with different options for different users is another thing. Hats down to PokerAce, I cannot compare myself to his eforts. Congrats to you Juk for your proof of concept, as I said I have nothing against competition. However I do have the bad habit of putting value on my work and not giving it away for free.
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Rather than go over this over and over again, just to prove a point that I haven't singled you out for some malicious reason, please look at the following:
(a) Read my post in the 2+2 archives about the Pacific HandGrabber. Any idea why I made this 'stealth' post and asked those particular questions?
(b) Then read this page which promotes HandGrabber.
If I had wanted then I could have killed that project dead too, but what is the difference between the two? :-
(1) It takes vastly longer to work out Pacific's packet format compared to dumping ready made HH files direct from memory.
(2) $10 seems pretty fair for all the work that it took.
Aesop's fable: The Goose With the Golden Eggs. I am not religious, but do have beliefs, and as I pointed out in the other "post that was just deleted" thread, I stand up for them.
Juk
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03-08-2006, 04:05 PM
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#77
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veteran
Join Date: Jun 2005
Location: Updating his site
Posts: 2,669
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Re: FPHG v0.01 available
hey juks i assume it doesnt overwrite, just adds if you open say "Table 2" one day. then "Table 2" day later?
WIll add to the text file right?
Oh and i just copied and pasted EMPIRE.EXE into the folder to get PT to co-operate.
Now you need to put a sexy interface on it...
Ohh and that goose story is much better than my one about the kid in the playground with the only ball. Dam
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03-08-2006, 04:14 PM
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#78
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sad panda
Join Date: Sep 2004
Location: United Federation of Nit-Farmers.
Posts: 9,406
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Re: FPHG v0.01 available
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hey juks i assume it doesnt overwrite, just adds if you open say "Table 2" one day. then "Table 2" day later?
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Yes, it just appends to the files and should never deleted them unless you run it from party's main folder.
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Now you need to put a sexy interface on it...
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Not 100% sure if this needs that much of an interface? I tried to keep it totally blank by default, to make 'screen captures' not show anything, but a lot of people seem a little confused by the fact it just looks like it's doing nothing, so maybe something like this would help!
Juk
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03-08-2006, 04:17 PM
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#79
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veteran
Join Date: Jun 2005
Location: Updating his site
Posts: 2,669
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Re: FPHG v0.01 available
Well im not to good with the old C. Can you not create a simple GUI.
Bit like mine for the absolute grabber, maybe just with a updating list showing all the ID's it grabbed or something?
Or i guess you could just #echo some of the processes into the command panel?
A sexy GUI would finish this off and it'd be up to scratch with all the other dataminers out there.
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03-08-2006, 04:20 PM
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#80
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sad panda
Join Date: Sep 2004
Location: United Federation of Nit-Farmers.
Posts: 9,406
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Re: FPHG v0.01 available
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Well im not to good with the old C. Can you not create a simple GUI.
Bit like mine for the absolute grabber, maybe just with a updating list showing all the ID's it grabbed or something?
Or i guess you could just #echo some of the processes into the command panel?
A sexy GUI would finish this off and it'd be up to scratch with all the other dataminers out there.
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Have you tried using the -v option? This displays verbose output telling you what it is doing as it works.
Hehe, my interfaces suck badly (to say the least), but if people want it then I can add one to alter the three settings and display the -v output?
Juk
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03-08-2006, 04:22 PM
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#81
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enthusiast
Join Date: Feb 2006
Posts: 63
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Re: FPHG v0.01 available
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If I had wanted then I could have killed that project dead too
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Sorry to bust your killing-the-bad-expensive-dragon dreams, but PHT is very much alive and well. Anyone who finds your program to his taste will use it, anyone who wants something more accurate can use PHT.
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03-08-2006, 04:27 PM
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#82
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veteran
Join Date: Jun 2005
Location: Updating his site
Posts: 2,669
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Re: FPHG v0.01 available
Hey juk,
I dont know much about C so i'm really out of my depth discussing it. However yeah i guessing echoing some of the things its doing would be satisfactory.
I mean no one can cry, its free and it datamines PT. They use it to get hand historys to their harddrive, not to look pretty so... maybe a GUI is a waste of time.
Havent tried -V, may do that in a second.
Im just playing in VB with the link you sent me seeing what magical things i can discover.
By the way i can't pm you because your past your limit or something?
if youve got aim drop me a message POKhERLH  Cheers.
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03-08-2006, 04:28 PM
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#83
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Carpal \'Tunnel
Join Date: Apr 2004
Location: Happy GroundHog Day
Posts: 6,408
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Re: FPHG v0.01 available
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Can you not create a simple GUI.
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Ya know what's awesome about open-source?
Juk doesn't have to be the one to write the gui.  Anybody interested? I'm sure Mogobu can set you up an OverCards wiki-page. You'll get snazzy version-control and everything.
-Sam
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03-08-2006, 04:30 PM
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#84
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veteran
Join Date: Jun 2005
Location: Updating his site
Posts: 2,669
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Re: FPHG v0.01 available
Yeh sam i considered trying to slap one together, but i taught myself coding when i was 12 and in VB then i dabbled in C for like a month then went back to VB.
I'm out of my depth in C to be honest, im sure someone will slap something together.
Time to teach myself C...
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03-08-2006, 04:42 PM
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#85
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Pooh-Bah
Join Date: Sep 2002
Posts: 3,803
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Re: FPHG v0.01 available
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Sorry to bust your killing-the-bad-expensive-dragon dreams, but PHT is very much alive and well. Anyone who finds your program to his taste will use it, anyone who wants something more accurate can use PHT.
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I have to support PartyHandTracker here. His work on this and other apps. has really been excellent. His work imo is still cheap and he is very professional. He puts out new patches and answers all pm's and emails very quickly. I'm using work from both of you guys .
Roland,Sam and Juk get out that donation info  all you guys have worked tirelessly on this stuff -you obviously love it.
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03-08-2006, 04:47 PM
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#86
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sad panda
Join Date: Sep 2004
Location: United Federation of Nit-Farmers.
Posts: 9,406
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Re: FPHG v0.01 available
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Juk, whatever you think about charging, I think you should set up a donation service (however that is done). I would be first in line.
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Thanks, but I don't have any idea how to go about this and I tried to say in another post that the few days its taken me to write helper utilities, is pretty small in comparison to the info I have gained from trawling the 2+2 forums and hopefully this encorages some others to write helper utilitys/scripts which help me too!
Juk
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03-08-2006, 04:58 PM
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#87
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sad panda
Join Date: Sep 2004
Location: United Federation of Nit-Farmers.
Posts: 9,406
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Re: FPHG v0.01 available
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Ya know what's awesome about open-source?
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Couldn't have said it better myself!
People have seen the quality of my interfaces already I think?
If anybody is worried because of the license, then don't be! This is only their to protect myself in-case it crashes badly and somebody gets pissed bc of it (I really don't care even if somebody reuses all the code and puts their name on it... feel free to use the source as you wish [the very same ideas can be used to do alot of other interesting stuff, not just HH grabbing!]).
If people want an interface then I can add something, but might be a few days before I get the time to do it.
Juk
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03-08-2006, 05:04 PM
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#88
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sad panda
Join Date: Sep 2004
Location: United Federation of Nit-Farmers.
Posts: 9,406
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Re: FPHG v0.01 available
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By the way i can't pm you because your past your limit or something?
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If anybody needs to PM me urgently then look in my profile and you can see my email. I really have typed alot today though, and my hands would feel much better for a rest, so only if urgent plz
General question are better here in this thread also, as sometimes others can answer them just as easy as me!
Juk
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03-08-2006, 05:11 PM
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#89
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sad panda
Join Date: Sep 2004
Location: United Federation of Nit-Farmers.
Posts: 9,406
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Re: FPHG v0.01 available
Quote:
Quote:
Sorry to bust your killing-the-bad-expensive-dragon dreams, but PHT is very much alive and well. Anyone who finds your program to his taste will use it, anyone who wants something more accurate can use PHT.
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I have to support PartyHandTracker here. His work on this and other apps. has really been excellent. His work imo is still cheap and he is very professional. He puts out new patches and answers all pm's and emails very quickly. I'm using work from both of you guys.
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He said yesterday that he welcomed competition and I am first to admit that my util is not as refined, so hopefully he will be inspired to make improvements
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Roland,Sam and Juk get out that donation info all you guys have worked tirelessly on this stuff -you obviously love it.
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I think we all believe in the same philosophy (I can only really speak for myself though). I have benefited from their iWitness work, and their hybrid AHK scripts as much as anybody else here
Juk
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03-08-2006, 05:20 PM
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#90
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See our Commercial Software thread
Join Date: Jan 2005
Posts: 4,309
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Re: FPHG v0.01 available
To clarify, I didn't figure anyone was talking about my product when complaining about prices. I've never had anyone tell me I charge too much, but I've had more than a few tell me I charge too little.
My comment was mainly to make people aware that the authors of the other software put in significant time in developing their product. A lot of people don't realize just how much time this consumes. I was a full time poker player, so I could afford to put the time and effort into PA Hud at the beginning. A lot of these developers have full time jobs and families and they sacrifice a lot of time to put these tools out. It's only fair if they choose to charge.
That said, competition is what makes great products. I had to consider free and commercial competition when I decided to sell my program. I can't put out crap and expect people to pay for it. I am constantly improving my product to make it worth the money and to keep people spreading the word.
PA Hud came into existance because I wanted to offer competition against a commercial product that I felt was charging too much for what it did. If anyone feels I charge too much or my product isn't any good, they can develop their own version. That, in turn, would force me to improve my product. In the end, the people who use the software win.
Also, about people making new user names for their products. I had the "PokerAce" name months before I came out with PA Hud. Someone suggested I named the software after my user name and it stuck.
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