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Originally Posted by JayA
I used Table Finder, and it found my table, but it just listed the table in the window with it saying 0/10 players (heads up sng). And the hud didn't pop up (I'm not sure if it's supposed to?). I also did not see the game imported into my database, but I didn't change any folders or import settings since the update.
Hands 'should' import fine with the 04June build but it is possible that the parsing changes were pushed after I uploaded that build yesterday. Try this latest build to see if it fixes the importing problem -
http://www.holdemmanager.com/Downloa..._05Jun2012.exe
Unfortunately my first tester apparently only tested HM2 and not HM1. I just got confirmation that HM1 HUD is NOT working with the Table Finder so you will need to wait for a new update.
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I also just got this error message before attempting fixing it again on the second game:
'Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.
Index was outside the bounds of the array.'
If you continue to have problems with the 05Jun build, enable logging from the HUD options->Table prefs menu. When the crash happens again, go to the logs\log.txt file and move it to another location before you restart the hud. I want to get the 'crash' log.txt file after you finish playing. If you restart the hud before moving the log.txt file, it is overwritten.
Please email them to
support@holdemmanager.net, with a link to this thread and your forum name.
They are both internal updates for 1.12.10a so they are not going to change your version number that you see. The one in the link is 2+ weeks old. The one from 04Jun or 05Jun is going to be the latest internal build for 1.12.10a.
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I'm sorry if it seems like I'm complaining, I'm really not. Just looking to get the issues resolved as painless as possible
Thanks.
No worries, and I am sorry for the problems to this point. I was only playing on Lock so i can't test on Merge anymore and have to rely on others from our testing team to relay me information as to the success of our internal builds. We will try to get this fixed ASAP for you.