Two Plus Two Publishing LLC Two Plus Two Publishing LLC
 

Go Back   Two Plus Two Poker Forums > >

Notices

Commercial Software Discussion of commercial gambling-related / poker software & commercial graphics modifications

Reply
 
Thread Tools Display Modes
Old 05-10-2017, 02:17 PM   #1901
scylla
veteran
 
scylla's Avatar
 
Join Date: Mar 2008
Posts: 3,299
Re: Flopzilla

Quote:
Originally Posted by Blunderer View Post
Cheers Scylla - I get the outs type calc, although how i do this for a range rather than just a few cards is a beyond me. What I was interested in is getting some idea of how strong a potential range might be on the river as a means of designing barrelling ranges, and getting a reasonable idea of how strong that range would be on the river, and understanding how turn cards strengthen or weaken it
If you have a flushdraw on the flop for 5% of the time, then the chance of holding a flush on the turn will be 5%*19.15%=0.96%. That being said, you may want to take a look at CardRunnersEV's GTO solver for this. It will figure out for you the optimal way to play your range thoughout all phases of the board versus a perfectly playing villain. It's even possible to (partially) enter play for villain and lock it to the solver so that you can simulate any leaks in villain's play. For more on this, please watch the videos here: http://www.cardrunnersev.com/download.html. The videos will explain how to build trees with the tree building wizard, edit+lock play, how to run the solver and how to use the analysis system.

Should your hand start on the flop, and you want to see the turn/river, then just enter that turn/river and press F7 to recompute (so there's no need to re-run the solver; you can just make another EV run). The software will then show you play for that turn/river. To return to the flop, set the turn/river as empty again and recompute with F7.

Last edited by scylla; 05-10-2017 at 02:44 PM.
scylla is offline   Reply With Quote
Old 05-10-2017, 11:45 PM   #1902
rowhousepd
grinder
 
rowhousepd's Avatar
 
Join Date: Jun 2009
Location: Philadelphia, PA
Posts: 592
Re: Flopzilla

Quote:
Originally Posted by scylla View Post
I have considered this as a feature in the past, and the problem here is that the only relevant information that can be read from a hand history would be the board. There's no information in a hand history regarding the starting range or the postflop actions.
Well, it could get the board cards and the hero's cards. I isn't super time-consuming to fill in on our own, but what I'm doing lately is tagging a lot of hands right after a long session and running the #'s in Flopzilla. I'd love to just take those tagged hand, highlight them, export them to a single text file (you can do this easily in HM2), and then be able to queue them up in Flopzilla right away. (Hope that makes sense.)

Power-Equilab does this quite nicely and the resulting import window makes it a breeze to run through a whole set of hands one after another in the software. You highlight a hand in the list, take it to the main window, and boom, it's done.


The problem is that it ONLY reads hh files created by the poker sites (and I think only a couple) which makes it pretty much useless; you'd have to weed through a ton of hands across many files (if you multitable), so the process finding a select few hands among so many others make the feature totally not worth it.

Anyway, it's just a thought. Maybe I'm just lazy, but I'd pay extra for something like this.
rowhousepd is offline   Reply With Quote
Old 05-11-2017, 02:49 AM   #1903
outfit
adept
 
outfit's Avatar
 
Join Date: Feb 2015
Posts: 978
Re: Flopzilla

Quote:
Originally Posted by rowhousepd View Post
Well, it could get the board cards and the hero's cards. I isn't super time-consuming to fill in on our own, but what I'm doing lately is tagging a lot of hands right after a long session and running the #'s in Flopzilla. I'd love to just take those tagged hand, highlight them, export them to a single text file (you can do this easily in HM2), and then be able to queue them up in Flopzilla right away. (Hope that makes sense.)

Power-Equilab does this quite nicely and the resulting import window makes it a breeze to run through a whole set of hands one after another in the software. You highlight a hand in the list, take it to the main window, and boom, it's done.


The problem is that it ONLY reads hh files created by the poker sites (and I think only a couple) which makes it pretty much useless; you'd have to weed through a ton of hands across many files (if you multitable), so the process finding a select few hands among so many others make the feature totally not worth it.

Anyway, it's just a thought. Maybe I'm just lazy, but I'd pay extra for something like this.
Invest in crev
outfit is offline   Reply With Quote
Old 05-11-2017, 11:35 AM   #1904
scylla
veteran
 
scylla's Avatar
 
Join Date: Mar 2008
Posts: 3,299
Re: Flopzilla

Quote:
Originally Posted by rowhousepd View Post
Well, it could get the board cards and the hero's cards. I isn't super time-consuming to fill in on our own, but what I'm doing lately is tagging a lot of hands right after a long session and running the #'s in Flopzilla. I'd love to just take those tagged hand, highlight them, export them to a single text file (you can do this easily in HM2), and then be able to queue them up in Flopzilla right away. (Hope that makes sense.)
Ok, thank you for the feedback.
I will keep it in mind for future development.

Cheers,

Scylla
scylla is offline   Reply With Quote
Old 05-17-2017, 09:41 PM   #1905
rowhousepd
grinder
 
rowhousepd's Avatar
 
Join Date: Jun 2009
Location: Philadelphia, PA
Posts: 592
Re: New Software: Flopzilla! (flop texture analysis)

Sorry if this has been answered before; I did a quick search of the Flopzilla website and this thread and couldn't find anything.

How is the order of the active hand ranking (the dropdown menu right above the start hand grid) determined for the "No Limit" range? It's a lot more realistic then PokerStove (which I believe is just all-in preflop equity), or the Sklansky-Malmuth range, etc.

Either way, do most of you find this "No Limit" range here useful when putting together villain ranges based on their preflop %'s? I'm fairly new to the software and only a beginner, mostly playing 6max micros. Thanks!
rowhousepd is offline   Reply With Quote
Old 05-18-2017, 03:55 AM   #1906
scylla
veteran
 
scylla's Avatar
 
Join Date: Mar 2008
Posts: 3,299
Re: New Software: Flopzilla! (flop texture analysis)

Quote:
Originally Posted by rowhousepd View Post
Sorry if this has been answered before; I did a quick search of the Flopzilla website and this thread and couldn't find anything.

How is the order of the active hand ranking (the dropdown menu right above the start hand grid) determined for the "No Limit" range? It's a lot more realistic then PokerStove (which I believe is just all-in preflop equity), or the Sklansky-Malmuth range, etc.
The hand ranking is just a ranking that I created myself a few years ago, given that all hand rankings at the time were focussed on Limit Holdem. There wasn't anything available for NL, meaning that for example low pocket pairs were not included in the top 40%, while a hand like K7o was.


Quote:
Originally Posted by rowhousepd View Post
Either way, do most of you find this "No Limit" range here useful when putting together villain ranges based on their preflop %'s? I'm fairly new to the software and only a beginner, mostly playing 6max micros. Thanks!
In the end, any hand ranking is always subjective and, on top of that, dependent on other factors such as position, aggression/quality/number of the opponents, etc. So it will never be perfect. However, personally I feel that it's a pretty decent reflection of a ranking for NL preflop play.
scylla is offline   Reply With Quote
Old 05-23-2017, 06:15 AM   #1907
Lorryb
newbie
 
Join Date: Dec 2009
Posts: 18
Re: Flopzilla

Hi scylla,

You said earlier that an infinite number of weights will be supported by Flopzilla soon. When can we expect that update?
Lorryb is offline   Reply With Quote
Old 05-24-2017, 04:40 PM   #1908
scylla
veteran
 
scylla's Avatar
 
Join Date: Mar 2008
Posts: 3,299
Re: Flopzilla

Quote:
Originally Posted by Lorryb View Post
Hi scylla,

You said earlier that an infinite number of weights will be supported by Flopzilla soon. When can we expect that update?
I rarely make anouncements regarding future features or expected release dates, and I don't believe that I have made such a statement.
At the very least I can't find it anywhere in this thread, so unfortunately I can not confirm or deny this.

Last edited by scylla; 05-24-2017 at 04:46 PM.
scylla is offline   Reply With Quote
Old Yesterday, 11:36 AM   #1909
p2 dog, p2
Carpal \'Tunnel
 
Join Date: Jun 2012
Posts: 6,423
Re: Flopzilla

trying to break down a range

i bet a flop IP and i dont think villain would flat 89o often, lets say versus my flop bet, hes calling with 89o 10% of the time.

Now we get to the turn. I am trying to look at my perceived equity versus his perceived range. I only think villain called with 89o on the flop 10% of the time, however, now that we are on the turn, when villain check raises, i have 89o in his check raising range 100% of the time. the 10% of the time he called the flop with 89o, given turn card, he will check raise 100%

If i am looking at turn equity, do i weight the 89o? I am thinking not, because it is irrelevant what he does with 89o in the past, frequencies are out the door. At this point in time, on the turn, the % of the time he has 89o, he is check raising it 100% of the time. eh?
p2 dog, p2 is offline   Reply With Quote
Old Today, 06:10 AM   #1910
scylla
veteran
 
scylla's Avatar
 
Join Date: Mar 2008
Posts: 3,299
Re: Flopzilla

Quote:
Originally Posted by p2 dog, p2 View Post
trying to break down a range

i bet a flop IP and i dont think villain would flat 89o often, lets say versus my flop bet, hes calling with 89o 10% of the time.

Now we get to the turn. I am trying to look at my perceived equity versus his perceived range. I only think villain called with 89o on the flop 10% of the time, however, now that we are on the turn, when villain check raises, i have 89o in his check raising range 100% of the time. the 10% of the time he called the flop with 89o, given turn card, he will check raise 100%

If i am looking at turn equity, do i weight the 89o? I am thinking not, because it is irrelevant what he does with 89o in the past, frequencies are out the door. At this point in time, on the turn, the % of the time he has 89o, he is check raising it 100% of the time. eh?
Yes, it's 100% of the time.
scylla is offline   Reply With Quote

Reply
      

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Forum Jump


All times are GMT -4. The time now is 02:52 PM.


Powered by vBulletin®
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Search Engine Optimisation provided by DragonByte SEO v2.0.33 (Pro) - vBulletin Mods & Addons Copyright © 2017 DragonByte Technologies Ltd.
Copyright ę 2008-2010, Two Plus Two Interactive
 
Poker Players - Streaming Live Online