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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

07-04-2018 , 02:06 PM
Quote:
Originally Posted by PLAYTOLIVE
Ok so the way im understanding it is. To have a green colored +EV play is not enough. You must compare youre EV vs Villains EV to determine who has a bigger share of the pot. If you have a smaller share essentially you are losing money on that particular line with that range etc. So we are constantly comparing who has a bigger share of the pot at certain decision nodes?
If you want to look at the play in terms of how well you're doing with a line then I suppose the benchmark should be the overall EV in case of GTO play. Having a smaller overall EV is not necessarily a problem. For example, if your range is weaker then you will be expected to get a smaller share of the pot. And similarly, the player who has in position usually has an advantage. The question is how you perform versus the situation where you would have played perfectly.
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07-05-2018 , 08:48 AM
Hi. I have 2 license of CREV (main + second), if I upgrade for 50$ to GTO+ i will receive 2 license for GTO+?
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07-05-2018 , 02:17 PM
Quote:
Originally Posted by XXI
Hi. I have 2 license of CREV (main + second), if I upgrade for 50$ to GTO+ i will receive 2 license for GTO+?
Yes, all licenses in your account will be included with just a single upgrade.
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07-05-2018 , 04:28 PM
Quote:
Originally Posted by scylla
GTO+ can essentially do everything that pio can, and is even in many ways superior. Some people assume that because we offer it for less, there must be a reason for this. However, the reason for the pricing is simply that we don't want to charge regular consumers huge amounts of money for gaming-related software. Pio mainly still has a userbase because they were the first to create a solver of this type, making them better known to the general public.

Our solving speeds are similar to pio, our memory use is lower, and the solutions are the same (assignment of which hands to bluff with may vary a bit).
Furthermore, GTO+ converges to 0%, while pio will typically stop converging at about 0.05%.
Other than that, we offer small savefiles, requiring only a few hundred kb per save (non-stored data can quickly be recalculated on the fly).
Our small savefile approach allows us to let you create databases of hundreds of trees, which is something I believe pio can not offer.
We offer internal analysis tools analysing the solutions, as well as graphs, tables, etc; to the best of my knowledge pio only offers the most basic of analysis methods, while otherwise needing its output to be manually copied to external software.
We offer an editor with a graphical interface for editing trees, whereas pio only seems to offer some sort of text based editor.
And we offer a feature to toggle card removal ON/OFF throughout the solution.
And yes, we do indeed have multiple bet sizes (see video 3 on the tree builder here: www.gtoplus.com/videos).

The only thing that we don't offer is a preflop solver. It's possible for us to create this, but the problem is that this feature requires a custom built computer, which almost none of our target audience will have. A second reason is that a heads-up preflop solver solves exactly the part of poker where you would least need a GTO solution, namely preflop heads-up, where the sample size for historic data is huge. With some searching you may find some minor differences between pio and GTO+. We could easily add whichever features those may be; however, the decision not to clutter our interface with all sorts of buttons is more of an interface design choice, where we need to balance how many features are offered in the available space versus ease-of-use.
Thank you! By the way great work from you and your team for years (i also bought Flopzilla and CREV). I was a little confused in a direct comparsion that are various differences between you two
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07-05-2018 , 09:17 PM
I solved for multiple flops and see data like equity, EV, Bet %, and Check %. Is there a way I can copy and paste this data to an excel sheet?
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07-06-2018 , 03:33 AM
Quote:
Originally Posted by AuMind
I solved for multiple flops and see data like equity, EV, Bet %, and Check %. Is there a way I can copy and paste this data to an excel sheet?
There should be a text output option below the table.
See the screenshot below.

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07-06-2018 , 03:39 PM
I can't import my ranges from Zilla/CREV over to GTO+ for some reason and followed the instructions given in a prior post. I put the newdefs2.txt file both in config and where the .exe file is and when i open GTO+ it says "failed to import" i also tried changing the name to newdefs3 and also no difference.

Thanks for any help!

Quote:
Originally Posted by scylla
The ranges for GTO+ are stored in the file ./config/newdefs3.txt. GTO+ is capable of importing preflop ranges from other instances of GTO+, but also Flopzilla and CREV. Flopzilla and CREV use a different format, namely newdefs2.txt. In order to import these files into GTO+, first store the newdefs2.txt file to the same directory as GTO.exe. After that, run GTO+, go to "Settings->Import preflop ranges", select "newdefs2.txt" and click on "IMPORT RANGES".
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07-06-2018 , 04:26 PM
Quote:
Originally Posted by Klever187
I can't import my ranges from Zilla/CREV over to GTO+ for some reason and followed the instructions given in a prior post. I put the newdefs2.txt file both in config and where the .exe file is and when i open GTO+ it says "failed to import" i also tried changing the name to newdefs3 and also no difference.

Thanks for any help!
Ok, can you mail your newdefs2.txt file to support?
I will convert it for you and send back a newdefs3.txt file.
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07-06-2018 , 04:37 PM
Quote:
Originally Posted by scylla
Ok, can you mail your newdefs2.txt file to support?
I will convert it for you and send back a newdefs3.txt file.
Shipped it to ya! I'm always changing my ranges though, is there anyway I can convert it myself in the future so that I don't have to bother you in the future about it?
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07-06-2018 , 05:52 PM
Alright issue fixed fellas in case anyone has the same problem of how to import flopzilla ranges to GTO+ Scylla said to go into your Flopzilla folder most likely under: C:/program files(x86)/Flopzilla then copy paste it into GTO+ folder
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07-06-2018 , 11:08 PM
Quote:
Originally Posted by scylla
There should be a text output option below the table.
See the screenshot below.

*Face palm* Can't believe I missed this.

I think I read this somewhere in this thread but adding or getting rid of a bet size on the turn or river forces you to solve the ENTIRE solution again correct? I'm watching some training videos and I see that the teacher is using simple postflop. He is able to add/subtract turn and river bet sizes without solving the flop all over again.

Thanks for all your hard work and quick responses, Scylla! Amazing product!
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07-07-2018 , 10:32 AM
Quote:
Originally Posted by AuMind
I think I read this somewhere in this thread but adding or getting rid of a bet size on the turn or river forces you to solve the ENTIRE solution again correct?
Yes, after editing a new tree is created, which does not yet contain a solution. We will expand the software in later releases though so that any flop solution that is present in the old tree will be copied to the newly created tree.
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07-07-2018 , 10:56 AM
Is there a way to copy edited ranges from a dynamic popup on certain street in CREV?
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07-08-2018 , 04:51 AM
Quote:
Originally Posted by vidos46
Is there a way to copy edited ranges from a dynamic popup on certain street in CREV?
No, GTO+ does offer text output though.
For that, click on the "text output button".

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07-09-2018 , 07:21 AM
Anybody interested in putting together a Skype / Discord group to discuss how to best use GTO+ as well as some HH review and the like? PM me if interested.
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07-09-2018 , 08:45 PM
Not a big deal but is there a way to change the order of the solved flops when I click "Tree?" I copied a list of 184 flops and solved them but whenever I tried to look for a specific flop, it's hard to find since the order is so jumbled. Of course, in the future, I'll set the order before solving for all the flops.
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07-10-2018 , 04:55 AM
Quote:
Originally Posted by AuMind
Not a big deal but is there a way to change the order of the solved flops when I click "Tree?" I copied a list of 184 flops and solved them but whenever I tried to look for a specific flop, it's hard to find since the order is so jumbled. Of course, in the future, I'll set the order before solving for all the flops.
We will add more extensive sorting options for later releases, however, right at this moment, if you click on "Tree", the trees will be placed in the original order as they are in the database.

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07-11-2018 , 02:10 AM
is it possible to output text for branches of the game tree past the first two initial actions by player 1 and 2? for example, i want to know player 1's check-raise frequency for a database i solved.
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07-11-2018 , 02:33 PM
Quote:
Originally Posted by frogp07
is it possible to output text for branches of the game tree past the first two initial actions by player 1 and 2? for example, i want to know player 1's check-raise frequency for a database i solved.
There's a few issues in displaying frequencies for spots later on in the tree. First of all, if player 2 has multiple bets after player 1 checks, then there's multiple decisions where player 1 gets to check-raise. So it's not a single spot for player 1, but multiple spots. Each spot would need to get its own separate table. Secondly, and more importantly, player 1 will have a different checking range for every flop. And similarly player 2 will have a different betting range after the check. Although it's possible to plot player 1's check-raising frequencies, the check-raise data for each flop is measured under completely different circumstances. As a consequence, this data isn't really suitable to be plotted in a graph/table. We can consider doing so anyhow for later releases, but right at this moment, we have left it out for this reason.
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07-11-2018 , 03:52 PM
hi scylla, makes sense. i simplified my solves to only have 1 bet size and raise size so it shouldn't be an issue but i can see how having multiple bet and raise size would make it ineffective.
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07-12-2018 , 11:55 AM
Is there anyway to get GTO+ to work on a Mac? I know that is possible with Flopzilla.
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07-12-2018 , 12:24 PM
Quote:
Originally Posted by Tim Brice
Is there anyway to get GTO+ to work on a Mac? I know that is possible with Flopzilla.
Yes, most people use CrossOver for this.
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07-13-2018 , 03:55 PM
Thank you for fixing the no dunking issue and for making a commitment to letting us personalize and organize our databases in future versions.

I posed an issue in another forum about the difficulties of making flop exploits to adjust to turn imbalances, which is imprecise unless you can lock a strategy for all turns, or multiple turns at least. I had an idea that there could be an option for users to lock a turn strategy for one specific turn and then be able to apply that to all the turns we deem the strategy would remain the same. That would let us more accurately mimic a real opponent.

Another cool idea would be if I could apply a node lock to multiple trees. I'm just putting it out there. Much appreciated either way.
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07-14-2018 , 03:07 PM
Quote:
Originally Posted by Pitsquared
Thank you for fixing the no dunking issue and for making a commitment to letting us personalize and organize our databases in future versions.

I posed an issue in another forum about the difficulties of making flop exploits to adjust to turn imbalances, which is imprecise unless you can lock a strategy for all turns, or multiple turns at least. I had an idea that there could be an option for users to lock a turn strategy for one specific turn and then be able to apply that to all the turns we deem the strategy would remain the same. That would let us more accurately mimic a real opponent.
We can consider it, although with 49 different turns, each of which has a different effect on the structure of the board (some will pair it, some will create a 3flush, some will be an A overcard, etc) the strategy given for one particular turn card may not always be transferrable to a different turn card.

Last edited by scylla; 07-14-2018 at 03:25 PM.
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07-15-2018 , 03:12 AM
In CREV why is the EQ show in the tree different from the EQ shown in the equity distribution graph pop ups?
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