Quote:
Originally Posted by Evoxgsr96
Hey scylla howd you get to this area/function on crev, is it in postflop editor?
It's the previous analysis tool. The new one has quite a few more features, however, not the particular feature that was needed for the question. To bring up the tool, mouse over the EV field for the entire decision or an action and press Alt+A (after an EV run).
Quote:
Originally Posted by Evoxgsr96
Second question, how do i see how many value combos and bluff combos villain has in a certain spot whenever i hover over i always have a hard time because it just lists 5% 3oak 15% tp's etc... is there an easier way to find value + bluff combos of villain in a certain spot or is there a certain function im not clicking on?
The problem there is that it's basically impossible to distinguish between value bets, semi-bluffs and bluffs. It's typically a spectrum with very strong and weak hands on both ends, but in between those areas there's hands that are very difficult to assign to any category.
For example, see the equity graphs below. Here, SB is the blue line. The graphs refer to SB's betting range. The right pic is on the river. On the river, betting ranges are typically polarized between value bets and blufs. So SB will bet his strongest and weakest hands, but check the intermediate hands (he wants to see a showdown with hands that have showdown value, and tries to avoid a showdown with his trash hands by bluffing them). And, given that it's on the river, draws are no longer relevant; a hand has either gotten there, or it hasn't. However, on the flop (left pic) the story is different. Pretty much any hand has equity, even the weaker ones (in this pic, the minimum seems to be about 25%). After all, in the end, even if you bluff with 22, then you still have a chance of hitting a set on the turn. So, on the flop, pretty much any "bluff" is still partially for value. It is for that reason that for flop and turn play, it's not really possible to categorize anything as a value bet or bluff.
Last edited by scylla; 06-23-2017 at 01:32 PM.