Quote:
Originally Posted by K.O.S.
One last question for the pro-Sandra crowd, and then I'll do my best to lay off: what do you make of her dumping out the fish in Pearl Islands? From my POV, an anti-strategic impulse move (one that was clearly made out of anger) like that automatically tells me she doesn't have her head in the game at all times. Throwing a tantrum that would have burned her had she been caught sure doesn't strike me as great gameplay.
I don't get it, it really seems like you're completely missing the point.
It's like when you're running. It's an extremely complex process (iirc, actually has more brain activity involved then conscious thought) but most people do it, with very little understanding of how it works. Okay, that kinda misses the point. Lets think of it like a race.
So, it's a wide open race, everyone starts at the same place but there are thousands of variations on the route to the end. The shortest routes are some combination of athletically challenging and difficult to navigate.
Depending on your skillset, there's a variety of optimal routes. It's great if you're savvy enough to pick the optimal route for you but it makes no difference how you pick your route(or if you picked the best route for you). All that matters is that your route is shortest.
The athletic players just hike over the mountain.
The great players use their wits to find the optimal path for them.
So, Sandra doesn't have the skillset to take one of the shorter routes. She's not clever enough to chose the optimal route for her skillset and she doesn't understand why the route she takes is quicker then most of the others.
Sometimes she even goes backwards on the course!
It doesn't matter because she intuitively picks a route that is shorter overall.
It's like you guys are showing us a map of the race and you're just comparing everyone's path, with no regard to how fast everyone is going.
"Look! It's beyond obvious Sandra should have went this way, and going that way made her trip longer!" "See, look at how short Albert's path is!" The problem is that even if Albert's route is half as long, Sandra is going twice as fast (where speed represents social skills).