Quote:
Originally Posted by nyiballs
Let's consider my argument of lost equity. Consider a 500 max buy in, you are sitting with 1k, and villain has infinity. You play back to back coin flips.
25% lose both - down $1500
25% lose first, win second - down $500
25% win first lose second - down $1000
25% win both - up $3000
So what we truly have is a situation where over time, you will retain your EV, even though 75% of the time! you will end up down in that moment.
This goes to the heart of my argument. I'd rather play the 50-50 EV spot in a situation with a 50-50 win rate, as opposed to 50-50 EV with only 25% win rate.
Plus, if you treat your buy-in as your bankroll, issues like volatility drag most definitely come into play.
It's easy to say, build a bankroll and not worry about variance. My bankroll is fine. All I am saying is that there must be a way to reduce your variance by a factor greater than reducing your EV by adjusting your range and picking your spots. Surely there is a mathematical way to back up this theory.
I think this example is not a good way to look at your issue, it's a bit too far from reality to help much.
Cash tables don't often get capped at sub 100bbs levels so for this to happen you need for someone to be open shoving 200bbs at you. I do understand that you may want to preserve your stack to get a better shot at stacking a weak opponent later and you should but it's a hard line to judge.
Really if you did have $1000 on a $500 max buyin table the decision is whether you are good at deep stack poker rather than the difficulty in finding the cut-off point for a volatility drag effect.
When you are deep by the time the allin decision comes along usually there will be plenty of overlay in the pot and less in the stack, so a smaller proportion of your br in action and the more the overlay the closer this optimal b-r drag point will get to the 50%.
I think you would have to take every hand as a different case as there won't be a simple equation to locate the optimal point.
This point is going to vary with many factors:
(i) size of the wager at the decision point
(ii) size of your BR
(iii) ease at which a fish will hand their stack over (eg, can wait for a better spot)
(iv) chance the villain will double and leave.
(v) size of the rake
and a I guess a few more.
In the current poker game variance isn't bad really it's just the lack of preparation about it that causes problems and BRM does help.
I think that trying to extract the most you can out of the game protects you best from the worst swings and this is really what most people are trying to achieve who try to adjust to reduce variance.
Perhaps an interesting experiment to try is to use your db to find the bb/100 of yourself and a good few others in your db. I would think as a cash player you have quite a few players with 1000+ hands - see if there is much variation in the variance and if this has any pattern. Do good players seem to have higher or lower variance?
(the data is not completely unbiased but it may still be revealing in some way - do filter for the same table size though)
Some style of play may be less variance than others, maybe the so called small-ball approach is lower (?) but I suspect a lot of the variance is simply locked in by the type of game you play, full ring, HU etc.
As you can see I still think ignoring the variance of a poker situation and just trying for your best game is better.
Quote:
Originally Posted by AaronBrown
First off, and I think this is an elaboration of what NewOldGuy said, you have to think of variance as a tool, not something to be feared. Unlike the stock market or other risk-taking venues, in poker any variance you accept you are also inflicting on others at the table. If they don't like it, they will pay you not to give it, which also means you will not have to accept it. So the question isn't, "How much do I dislike variance?" but, "How can I make them pay me to reduce my variance, instead of me paying them to reduce my variance?" This goes to the heart of what it means to play poker, as opposed to gambling.
I thought this from the earlier post by Aaron was very good and if you do adjust you are gifting lower variance to your opponents.