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Math and Poker. Math and Poker.

05-22-2015 , 02:53 PM
Greetings,

Question directed mostly to people with actual math knowledge, and how to implement that math knowledge in poker in order to better understand the game and/or make better decisions based on that knowledge. So what is the question? Well, I'm a beginner in spin & gos, mostly low stakes. I'd like to climb to the higher stakes, and I like math. I enjoy reading about math and understanding how decisions affect other decisions, and what I should be thinking about etc, therefore, it would be cool if someone could direct me towards the kind of math that would improve my gameplay when understood and implemented. Perhaps a book? Reminder, I'm talking about math that would be relevant and substantial for someone trying to climb Spins! And as a disclaimer, I do not study math or anything like that in university, altho I consider I'm fairly good at math.
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05-22-2015 , 04:56 PM
Quote:
Originally Posted by spoggos
Greetings,

Question directed mostly to people with actual math knowledge, and how to implement that math knowledge in poker in order to better understand the game and/or make better decisions based on that knowledge. So what is the question? Well, I'm a beginner in spin & gos, mostly low stakes. I'd like to climb to the higher stakes, and I like math. I enjoy reading about math and understanding how decisions affect other decisions, and what I should be thinking about etc, therefore, it would be cool if someone could direct me towards the kind of math that would improve my gameplay when understood and implemented. Perhaps a book? Reminder, I'm talking about math that would be relevant and substantial for someone trying to climb Spins! And as a disclaimer, I do not study math or anything like that in university, altho I consider I'm fairly good at math.

Search the threads on here that contain gto strategy, there are plenty of them here in the poker theory forum. Also you should look into the analysis of ranges, and range analysis programs like card runners ev.
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05-22-2015 , 06:28 PM
Quote:
Originally Posted by TheMurderShow
Search the threads on here that contain gto strategy, there are plenty of them here in the poker theory forum. Also you should look into the analysis of ranges, and range analysis programs like card runners ev.
Sweet, thats a start, thank you.
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05-22-2015 , 08:46 PM
If you're playing SpinGos, then isn't it mostly about push/fold?
You could make a bunch of spreadsheets to list the hands that can make +EV shoves at various stack sizes (you'll need an Equity calculator like Equilab to help you), but it would be easier to just Google "push/fold" and "Nash charts".

If you're new to EV calcs, there are various pages both on 2+2 and elsewhere for those. The SnG forums (inc HUSnG) are probably going to be the best port of call for your specialism.
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05-22-2015 , 08:54 PM
I know the poster that mentioned it was trying to be helpful, but a Spin and Go player should stay far away from the GTO threads.

As Arty says, most important thing in Spin and Go tourneys is Push/Fold & Call/Fold charts.
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05-22-2015 , 10:15 PM
Aren't push/fold charts essentially solving special cases of GTO (the kind that are actually solvable)?
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05-22-2015 , 11:50 PM
Yes, of course, but the GTO threads have been turrible (especially lately).

That is all I meant.

Peace.
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05-23-2015 , 10:44 AM
Ah, OK, fair enough.

I actually think that if you're interested in learning how to calculate GTO strategies the idea is to start with ones you can do with pencil/paper (toy games in MoP for example) and then move to stuff like push-fold charts, that you can do with some programming and computer time (I think some people have even done them in excel but I'm not sure)
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05-23-2015 , 03:43 PM
There are expected value calculations, calling odds calculations, bluffing odds calculations, indifference equations, equity calculations, combo counting, and equity realization calculations. It's kinda hard to fit explanations for all of those into a post, but I'll try to sum up:

expected value calculations need a lot of assumptions to even come close to representing the true expected value of a play at the poker table.

calling decisions come down to the price you're getting. The better the price is, the more hands will typically be +ev calls. The worse the price is, the less hands will typically be -ev calls.

bluffing odds dictate how much you profit or not from a bluff. The more equity you have and the more future street reverse implied odds you're threatening, the more you can bluff profitably. The less equity you have and the less future street reverse implied odds you're threatening, the less you can bluff profitably.

Indifference equations dictate some all in situations, as well as some river situations.

Equity calculations are an easy way to show that a hand is good or bad, but you can't always realize all of your equity with some hands. Also, some hands are so strong that they will realize more pot equity than an equity calculator such as equilab or pokerstove would show.

Combo counting can be used for the really tight range spots as well as for many river decisions, especially for limit games.
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05-24-2015 , 03:11 AM
Quote:
Originally Posted by spoggos
Reminder, I'm talking about math that would be relevant and substantial for someone trying to climb Spins!
This series was written before Spins were invented, but I think it's a good introduction to the math concepts that underlie poker decisions (i.e. the topics Bob listed above).
The Mathenoobics of Poker http://forumserver.twoplustwo.com/32...poker-1164777/
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05-26-2015 , 12:16 AM
math is idiotic.
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05-26-2015 , 12:19 AM
Quote:
Originally Posted by RustyBrooks
I actually think that if you're interested in learning how to calculate GTO strategies the idea is to start with ones you can do with pencil/paper (toy games in MoP for example) and then move to stuff like push-fold charts, that you can do with some programming and computer time (I think some people have even done them in excel but I'm not sure)
if not, then this.

and please pass the results to me. umm, for testing purposes.
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11-26-2015 , 11:13 AM
what is a spin and go. do you mean sit and go?
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11-26-2015 , 12:04 PM
Quote:
Originally Posted by skunkfunk9
what is a spin and go. do you mean sit and go?
Yes but the implication that luck is more of a factor in sit n go's.
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11-30-2015 , 05:59 PM
Quote:
Originally Posted by skunkfunk9
what is a spin and go. do you mean sit and go?
A spin and go is a newish tournament format. Google it.
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