Quote:
Originally Posted by zumby
(Starting this thread so as not to derail the thread where this discussion came up.)
It's generally accepted that a GTO/balanced strategy does not maximally exploit non-GTO opponents, but it often is also claimed that such a strategy is inherently breakeven against any opponent. Can this be proven or disproven?
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Yes such a strategy is break even because it is a zero sum game.
Imagine you are playing GTO in rock paper scissors. You are throwing rock 1/3 paper 1/3 and scissor 1/3. Imagine villain is also playing GTO.
Then if you play 18 times you will win 6 lose 6 and tie 6.
Example:
You throw rock 1/3 chance of winning 1/3 chance of losing
Play 6 times you win 2 lose 2 tie 2
You throw paper 1/3 chance of winning 1/3 chance of losing
Play 6 times you win 2 lose 2 tie 2
You throw scissor 1/3 chance of winning 1/3 chance of losing
Play 6 times you win 2 lose 2 tie 2
Now imagine villain is not playing GTO but instead throwing rock 2/3 paper 1/6 and scissor 1/6
You throw paper you have 2/3 chance of winning and 1/6 chance of losing.
SO if you play 6 times you win 2 and lose 1.
You throw rock you have a (1/6) chance of winning and a (1/6) chance of losing.
So if you play 6 times you win 1 and lose 1.
You throw scissors you have a (1/3) chance of winning and a (2/3) chance of losing.
Play 6 times you win 1 and lose 2.
So you won 4 times and lost 4 times and tied 10 times.
All that changed was the number of times you won/lost and tied.
However, you can easily see that your opponent is exploitable. All you have to do is throw paper 2/3 of the time rock 1/6 and scissor 1/6
In this scenario you would start crushing your opponent, but I don't feel like doing the math.
As you can see in a zero-sum game playing GTO is only important if you feel you are being exploited. All GTO does is make you IMPOSSIBLE to be exploited. However, you gain absolutely nothing from playing it and cannot profit. This is why you must find a weaker opponent and exploit them, that is how you make money at poker.