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Holosar trap??? Holosar trap???

03-22-2016 , 12:15 AM
I remember someone showing me the Holosar trap if it is indeed the correct title

I seem to have lost my bearings in this opening and i don't have much time to think with it being a 3 minute game so i take a draw by repetition for gtd points on my rating

Unless I'm having a brain fart is there anyway to get the checkmate in few moves or gain significant material advantage? Maybe as played??


[WhiteElo "1700"]
[BlackElo "1776"]
[TimeControl "3|0"]
[Termination "Game drawn by repetition"]

1.d4 d5 2.e4 dxe4 3.Nc3 Nf6 4.f3 exf3 5.Qxf3 Qxd4 6.Be3 Qb4 7.O-O-O Nc6 8.Nb5 Qa5 9.Bd2 Qb6 10.Be3 Qa5 11.Bd2 Qb6 12.Be3 Qa5 13.Bd2 1/2-1/2
Holosar trap??? Quote
03-22-2016 , 12:39 AM
Nah that's all there is. Poopy gambit is poopy.
Holosar trap??? Quote
03-22-2016 , 01:23 PM
This is called the Blackmar Diemar gambit...no idea what the "holosar" trap is. It's known to be very very dubious.
Holosar trap??? Quote
03-22-2016 , 01:33 PM
Quote:
Originally Posted by Punker
This is called the Blackmar Diemar gambit...no idea what the "holosar" trap is. It's known to be very very dubious.
Bg4 instead of Nc6, then Nb5 wins.
Holosar trap??? Quote
03-22-2016 , 11:40 PM
Quote:
Originally Posted by Punker
This is called the Blackmar Diemar gambit...no idea what the "holosar" trap is. It's known to be very very dubious.
It comes from a ridiculous gambit within a gambit called the Ryder gambit. Basically when White offers his King's Bishop pawn instead of recapturing NxP, White recaptures QxP. Now White's Queen's Pawn is hanging and White counts on QxP, where play will follow B-K3, Q-N5, O-O-O, B-N5? White plays N-N5 with many nasty threats and this is the Halosar trap. Basically if Black does ANYTHING else (either not capture the pawn initially or not play Q-N5) then White is completely losing. You play the Ryder Gambit in hopes of pulling off the Halosar trap and if you don't you can just resign.


This gambit/trap in addition to being unsound NEVER works. No one ever plays QxP regardless of their skill level. Weaker players smell a rat that you're offering the Queen's pawn for free and don't want to play the line they know you want them to play. Stronger players just know to not fall so far behind in development when they already have a pawn in hand and White's own development is hindered with the ridiculous QxP
Holosar trap??? Quote

      
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