Hey can anybody make chessflash work here?
http://chessflash.com/
Here is the pgn anyway for my first round game. You can just paste the game to a gui.
[Event "European championship"]
[Site "Legnica"]
[Date "2013.05.05"]
[Round "1"]
[White "Zhigalko Sergei"]
[Black "quantumcage"]
[Result "1-0"]
[BlackElo "2445"]
[ECO "C08"]
[Opening "French"]
[Time "08:53:04"]
[Variation "Tarrasch, Open, Main Line, 4.exd5 exd5 5.Ngf3 Nf6"]
[WhiteElo "2660"]
[TimeControl "300"]
[Termination "normal"]
[PlyCount "113"]
[WhiteType "human"]
[BlackType "human"]
1. e4 c5 2. Nf3 e6 3. c3 d5 4. exd5 {The main move but not the one I was
expecting. He always played e5 before.} exd5 5. d4 Nf6?! {This might be a
slight mistake. What is more embarrissing is that I have actually analysed
this position for a few minutes. And in the game I at least remembered the
move Nc6. I guess I just thought I could play it anytime I liked. It seems
Nc6,Bd6,Nge7 is a tiny bit better plan. My move allows the exchange of
bishops which is not what I want with an isolated pawn.} (5. .. Nc6 6. Bb5
Bd6 7. O-O Ne7 (7. .. Nf6 8. Bg5 O-O (8. .. Be6 9. c4 O-O 10. cxd5 Bxd5 11.
dxc5 Bxc5 12. Bxf6) 9. dxc5 Bxc5 10. Bxf6 Qxf6 11. Qxd5) 8. dxc5 Bxc5 9.
Nbd2 O-O 10. Nb3 Bd6) 6. Bb5+ Bd7 (6. .. Nc6 {This move allows some Ne5
annoyances.} 7. O-O (7. Ne5?! {White still would need to be exact though.
Castling first wins a tempo.} Bd7 8. Nxd7 Qxd7 9. O-O cxd4 10. cxd4 Be7) 7.
.. Be7 (7. .. cxd4 8. Re1+ Be7 9. Nxd4 Bd7 10. Qe2) 8. Ne5 Bd7 9. Nxd7 Qxd7
10. dxc5 Bxc5 11. Re1+) 7. Bxd7+ Nbxd7 {I didn't want to allow Ne5 to come
with tempo.} 8. O-O Be7 9. Qb3 {Annoying and surprising move. Qb3 was still
part of my old analysis though. Unfortunately I couln't remember ****.}
Rb8?! {I just couldn't find anything else.} (9. .. b6! 10. Ne5 (10. Bf4)
10. .. Qc7 (10. .. Qc8 {This might be the best one. Bf4 would hit air.})
11. Re1 (11. Bf4 Qb7) 11. .. O-O {For some reason I missed this simple
move. Ng6 is nothing to be afraid of.}) (9. .. Qc7?! 10. Re1 {No castling
for you.}) (9. .. Qb6?! 10. Re1) (9. .. Nb6?! 10. dxc5 Bxc5 11. Qb5+ Nfd7
12. Re1+) 10. Bf4 c4 11. Qa4 Ra8 12. Re1 O-O 13. Nbd2 Nh5 {Bishop seemed to
be out of squares.} (13. .. a6 {This was another normal plan I thought of
during the game.} 14. Nf1 b5 15. Qc2 b4 16. Ne3 Re8 {Comp really likes
white quite a bit here. But to me black's position seems so aggressive and
nice.}) 14. Bc7?! {Computer's first choice but exchanges way too many
pieces.} (14. Be3 a6 {Reinforces c4 with b5 after a possible b3 move from
white.} (14. .. Bd6?! 15. b3) (14. .. f5?! {The move I was wondering about
during the game. Unfortunately it seems to just be weakening black's
position.} 15. Ne5 Ndf6 (15. .. Nb6 16. Qd1) 16. f3) 15. Qc2 Bd6 16. b3 b5)
14. .. Qxc7 15. Rxe7 Nc5 16. Rxc7 Nxa4 17. Rxb7 Rfb8 18. Rxb8+ Rxb8 19. b3
Nxc3?! {I was really surprised to find this move to be a mistake. It is all
about tactics so it's hard to explain it. I guess cb3 just keeps the d2
knight away from action.} (19. .. cxb3 20. axb3 Nxc3 21. Rxa7 Nf4 22. g3
(22. Rc7 Ne4) 22. .. Ne6 {d4 pawn is just too weak.}) 20. bxc4 dxc4 21.
Nxc4 Rb4 {My awesome plan.} 22. Nce5?! {Tricky move.} (22. Nd6 {Now moves
like Ng5 couln't be met by f6. Also the e-file would be open for the rook
to roam.} Ne2+ (22. .. Nf4 23. Re1 h6) 23. Kf1 Nxd4 24. Rc1 g6 (24. .. h6
25. a3 Ra4 26. Rc8+ Kh7 27. Nxd4 Rxd4 28. Nxf7) 25. Ng5) 22. .. Ra4 {Even
though I can't immediately take back the pawn, it's very very hard for
white make progress. As long as I don't allow d5, black should be fine.}
(22. .. Ne2+? 23. Kf1 Nxd4? 24. Rc1 {This was the hardest move to see. Rd1
is just more normal.} g6 25. Nd3 Ra4 26. Nc5 Rb4 27. a3) (22. .. Nf4 {Maybe
slightly more accurate.} 23. g3 Nfe2+ 24. Kg2 Nxd4 25. Rc1 Ndb5) 23. Nc6
(23. g3 {Computer's choice. Should be ok for black anyway.} Nf6 (23. ..
Rxa2 24. Rxa2 Nxa2 25. d5 Kf8 26. d6 Nf6 27. Nd4) (23. .. Nxa2 24. d5) 24.
Ng5 Rxd4 25. Ngxf7 Rd2) 23. .. Nf4 24. g3 Nfd5 25. Re1 (25. Kf1) 25. .. Kf8
(25. .. f6 {Another good move. I was afraid of ghosts.} 26. Re8+ Kf7 27.
Ra8 (27. Rd8 27. .. Ke6 28. Rg8 Kd7) (27. Rb8 Rxa2 28. Rb7+ Ke6 29. Rxg7
a5) 27. .. Rxa2 28. Rxa7+ Rxa7 29. Nxa7 Ke6 {Comp eval is 0.06 for black! I
guess the king is just way too strong.}) 26. Nfe5 Nb6?! {This little knight
move didn't stop him coming in anyway. But as always it's all about
tactics.} (26. .. g6 27. Nd8 f6 (27. .. Rxa2) 28. Nd7+ Kg7 29. Re8 Rxa2 30.
Kf1 (30. Nc5 Ne2+) 30. .. a5 31. Nc5 {Looks kinda scary right?} g5) (26. ..
f6 27. Nd7+ Kf7 (27. .. Kg8) 28. Nd8+ Kg6 29. Nf8+ Kh5 {This seems to be
fine also. Too scary for me though.}) 27. Nd8 (27. Re3 {Comp move. Figure
it out yourself.}) 27. .. f6 28. Nec6 Nbd5 29. Re6 (29. Ne6+ Kg8 30. Ra1
{Compness} (30. Nc5 Rxa2 31. Re8+ Kf7 32. Rd8 a5 33. Rd7+ Kg6 {Black is
better!})) 29. .. Rxa2 30. Rd6 Ne7? {Too greedy. I had a feeling this was
going to be a bad move but I made it anyway. The idea was just to exchange
pieces which is of course fairy tail.} (30. .. Nb6 {My first idea.} 31.
Nxa7 {Embarrassingly I didn't even see this. It all works out though.} Rxa7
32. Ne6+ (32. Rxb6 Ne2+ 33. Kg2 Nxd4) 32. .. Ke7 33. Rxb6 Nd5 34. Rc6 Kd7
35. Ra6 Rxa6 36. Nc5+ Kd6 37. Nxa6 Nc3 {And the pawn falls.}) (30. .. a5
31. Rd7 a4 {Comp does not care about little mating threats. Perpetual is
forced. It's very scary to allow this in time trouble though.} 32. Ne6+ Ke8
33. Ra7 a3 34. Nxg7+ Kf8 35. Ne6+ Ke8 36. Ng7+) 31. Ne6+ Kf7 32. Ncd8+ Kg8
33. Rd7 Ncd5 34. Nc7 {Outch it's looking very scary now.} Ra5 (34. .. Nxc7?
35. Rxe7) 35. Kg2 h5?? {So the game was decided by a stupid blunder in
mutual time trouble. I just forgot about Nb7. Back to chesstempo I guess.}
(35. .. Nxc7 36. Rxe7 Rd5 37. Nc6 Nb5 38. Rb7 Rd6 39. Rxb5 Rxc6 40. Rb8+
Kf7 41. Rb7+ Kg6 42. Rxa7 {Still a fight ahead.}) 36. Nb7 Nxc7 37. Nxa5
Ned5 38. Nc6 Kf8 39. Rd8+ Kf7 40. Nxa7 Nb6 41. Rd6 Nbd5 42. Rd7+ Kf8 43.
Kf3 g6 44. Nb5 Nxb5 45. Rxd5 Nc7 46. Rd7 Ne6 47. d5 Ng5+ 48. Ke3 Nh3 49. f4
g5 50. d6 h4 51. Re7 g4 52. Re4 Ng1 53. d7 Nf3 54. d8=Q+ Kf7 55. Re7+ Kg6
56. Qg8+ Kf5 57. Qh7# 1-0