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Should Black Hit? Should Black Hit?

12-14-2014 , 06:58 AM
Here's a situation I've been encountering seemingly more frequently lately. Should black play aggressively and hit, or more conservatively, considering the count is almost even?

White - Pips 94. Match Score 0/5

Black - Pips 93. Match Score 0/5
Black to Play 3-2
Created with www.BGdiagram.com
Should Black Hit? Quote
12-14-2014 , 07:30 AM
An aggressive play is about standard in these kind of situations. However, half of white's hitting numbers will also cover. And in that case the hunter will be hunted. And with those 2 blots as outlaws, I rather would not hit loose. A daring alternative would be 5/3*/1 in order to slow him down in the race, and in the hope that if he hits, he will get stuck there for some time. This would be a kind of middle way, and I might choose for this option.

Last edited by yogiman; 12-14-2014 at 07:42 AM.
Should Black Hit? Quote
12-14-2014 , 07:56 AM
Thanks, Yogi. Yep, 6/3*/1 is the correct move, according to GNU. I was torn between making the 12-point, and hoping white doesn't escape (if he does, it's an even race), or hitting. What didn't occur to me was moving to the 1-point. The beauty of that play is now apparent to me.

The other thing is that black should have doubled, with white taking.
Should Black Hit? Quote
12-14-2014 , 03:52 PM
Quote:
Originally Posted by midiboy
What didn't occur to me was moving to the 1-point. The beauty of that play is now apparent to me.
In fact, if you do not continue on to the 1pt, then you are better off not hitting! That makes sense, because the opponent is not guaranteed to escape when you don't hit him. Moving down to the 1pt takes the sting out of his return hits. Usually, he won't be able to both hit and move up to escape position.

When the gap is high in your board, so that escape is easy (and the race is a toss-up after your move), hitting loose is usually better than passive play. Assuming you can safety your blot on the following turn, hitting makes you an instant 70%-to-30% favorite, even when your opponent has a closed board. Letting the opponent escape, of course, leaves the game as a 50%-50% proposition.

Paul Weaver posted a set of these at BgOnline this week. Below are two difficult variants that I constructed. The only difference between them is the location of White’s spares.

Mike

White - Pips 71

Black - Pips 71
Position 1. Black to Play 5-3

White - Pips 72

Black - Pips 71
Position 2. Black to Play 5-3
Should Black Hit? Quote
12-14-2014 , 05:33 PM
I would have hit in all Paul's positions, but I'm stuck in the 20th century with DeYoung's pillars of Backgammon. I hope your positions are 1. hit. 2. don't hit. But I read your response there so won't comment further.
Should Black Hit? Quote
12-14-2014 , 07:21 PM
The differences between the two are so tiny that I had to get my magnifier. White has roughly 30% chance to hit immediately. If white misses, blacks chance of saving the blot are like having to enter in a 3point board, =75%: if I play 8/5 (to minimize gammon danger) the possibilities are 4,2,1 (and 33). Particularly with a gap there are other scenarios that will leave a blot for a second time, but it is clear that this will never add 20% to his 30% to hit a second time.
Should Black Hit? Quote
12-14-2014 , 09:40 PM
Quote:
Originally Posted by Taper_Mike
Assuming you can safety your blot on the following turn, hitting makes you an instant 70%-to-30% favorite, even when your opponent has a closed board. Letting the opponent escape, of course, leaves the game as a 50%-50% proposition.
Thanks Mike, that pretty much sums up all I need to think about next time I'm in this situation.

Also, moving down from the 3-point to the 1-point, if my math is correct, reduces your chances of getting hit from 36% to 31% - nothing to sneeze at.

I looked at your and Paul Weaver's examples - interesting how a few seemingly inconsequential pips can make a dramatic difference in how you should play a move. I also lol'd at Paul's introduction: I made the mistake of hitting (fourth best play), but Petko then made the much more costly mistake of fanning.
Should Black Hit? Quote
12-15-2014 , 06:21 AM
I have taken some vodkas, and say to myself:
"Be a man, and don't sham! Even if I do yoga the clock around year after year, I will never ever get this on the board while looking at a 4-cube." (He said tongue in cheek.)
Should Black Hit? Quote
12-15-2014 , 09:34 AM
Quote:
Originally Posted by Taper_Mike
Assuming you can safety your blot on the following turn, hitting makes you an instant 70%-to-30% favorite, even when your opponent has a closed board. Letting the opponent escape, of course, leaves the game as a 50%-50% proposition.
Except that in the OP position, black is a big favorite to get a second shot at white's blot after making the 12 point. White escapes entirely with only six rolls. Actually black will get a third shot fairly often.

I am curious, what was the equity difference between 15/12 14/12 and 6/3*/1 ?
Should Black Hit? Quote
12-15-2014 , 05:16 PM
Should Black Hit? Quote
12-15-2014 , 06:26 PM
Quote:
Originally Posted by Taper_Mike

White - Pips 71

Black - Pips 71
Position 1. Black to Play 5-3

White - Pips 72

Black - Pips 71
Position 2. Black to Play 5-3
The main difference between these two positions is not the 1 pip in the race, but how 4-3 plays for White after the hit. In position 2, 4-3 essentially wins right away because White can cash next roll, or at least it's close (though I think it's just double/pass). In position 1, 4-3 just means White is even money or something. So essentially, you can think of the hit in position 2 as 11 shots for White, but the hit in position 1 is more like 10 shots. Not a huge deal, but it is relevant and it could swing the play if things are otherwise pretty close.
Should Black Hit? Quote
12-16-2014 , 12:29 AM


Should Black Hit? Quote
12-16-2014 , 04:51 AM
White - Pips 94. Match Score 0/5

Black - Pips 93. Match Score 0/5
Black to Play 3-2

Quote:
Originally Posted by peachpie
Except that in the OP position, black is a big favorite to get a second shot at white's blot after making the 12 point. White escapes entirely with only six rolls. Actually black will get a third shot fairly often.
Right. That is one of the reasons why I qualified my statement by prefacing it with the caveat, “When the gap is high in your board, ...” Here is the whole thing:
When the gap is high in your board, so that escape is easy (and the race is a toss-up after your move), hitting loose is usually better than passive play. Assuming you can safety your blot on the following turn, hitting makes you an instant 70%-to-30% favorite, even when your opponent has a closed board. Letting the opponent escape, of course, leaves the game as a 50%-50% proposition.
70%-30% is an overstatement. In practice, even when you can close out your opponent after he misses the return shot, he will usually still be winning something like 3%-5% of all games. It is probably more accurate, therefore, to say you become a 2-to-1 favorite when you hit. On the other hand, if you have cube access, and can force a pass, then you will have a one-roll position in which you win fully 70% of the games. Covering may never be necessary.

I believe it was Kent Goulding who coined the phrase, “Four in a row is more than you think.” That certainly is relevant here. This gap is not “high in the board,” and escape will be anything but “easy” when Black eschews the hit. The only reason hitting works here is because you get to continue on to the 1pt. If White hits on the 1pt, he will be trapped behind your prime, and if he does not hit, then he will either be on the bar or else right back where he started, and you will have gained half a roll in the exchange.

The other reason I think you have to be careful about applying my “rule” in this position is because of the gammon dangers represented by Black’s two outside blots. With a centered cube in a money game, where you have the protection of the Jacoby rule, they may not be a concern. In a match or some other circumstance where White might suddenly become too good to double after making a return hit, they are definitely a consideration. If this position does not qualify, imagine a similar position where White had a closed board.

Quote:
Originally Posted by peachpie
I am curious, what was the equity difference between 15/12 14/12 and 6/3*/1 ?
Compared to hitting, making the 12pt is almost a 0.08 error. But that is true only if you continue on to the 1pt after hitting. For the reasons you cited (and those discussed above), making the 12pt actually comes out way ahead of any hitting play that does not continue on to the 1pt. The best of them is 15/13 6/3*, and it trails making the 12pt by more than 0.10!

Here is my 5k XG rollout. It uses my usual unlimited game, no-Jacoby, no-beavers settings. The resulting equities are similar to those generated in Midiboy’s GnuBg rollout.

Code:
XGID=--BaCBDB------AAabbbabb-b-:0:0:1:32:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
Pip count  X: 93  O: 94 X-O: 0-0
Cube: 1
X to play 32

    1. Rollout¹    6/3* 3/1                     eq:+0.670
      Player:   74.02% (G:9.98% B:0.23%)
      Opponent: 25.98% (G:8.19% B:0.23%)
      Confidence: ±0.005 (+0.665..+0.675) - [100.0%]
      Duration: 9 minutes 27 seconds

    2. Rollout¹    6/1                          eq:+0.644 (-0.026)
      Player:   68.43% (G:5.34% B:0.13%)
      Opponent: 31.57% (G:4.83% B:0.17%)
      Confidence: ±0.005 (+0.639..+0.649) - [0.0%]
      Duration: 6 minutes 02 seconds

    3. Rollout¹    15/12 6/4                    eq:+0.603 (-0.067)
      Player:   66.20% (G:5.44% B:0.17%)
      Opponent: 33.80% (G:3.76% B:0.08%)
      Confidence: ±0.004 (+0.599..+0.608) - [0.0%]
      Duration: 5 minutes 13 seconds

    4. Rollout¹    14/11 6/4                    eq:+0.600 (-0.070)
      Player:   66.80% (G:4.75% B:0.16%)
      Opponent: 33.20% (G:3.29% B:0.07%)
      Confidence: ±0.004 (+0.596..+0.605) - [0.0%]
      Duration: 6 minutes 26 seconds

    5. Rollout¹    15/12 14/12                  eq:+0.592 (-0.078)
      Player:   67.48% (G:2.39% B:0.04%)
      Opponent: 32.52% (G:1.02% B:0.02%)
      Confidence: ±0.005 (+0.588..+0.597) - [0.0%]
      Duration: 4 minutes 55 seconds

    6. Rollout¹    15/13 14/11                  eq:+0.569 (-0.101)
      Player:   65.01% (G:5.62% B:0.17%)
      Opponent: 34.99% (G:3.26% B:0.05%)
      Confidence: ±0.004 (+0.565..+0.573) - [0.0%]
      Duration: 4 minutes 22 seconds

    7. Rollout¹    15/10                        eq:+0.566 (-0.104)
      Player:   65.54% (G:5.41% B:0.17%)
      Opponent: 34.46% (G:3.07% B:0.07%)
      Confidence: ±0.004 (+0.562..+0.570) - [0.0%]
      Duration: 4 minutes 29 seconds

    8. Rollout¹    15/13 6/3*                   eq:+0.489 (-0.181)
      Player:   72.25% (G:12.93% B:0.34%)
      Opponent: 27.75% (G:11.99% B:0.41%)
      Confidence: ±0.003 (+0.485..+0.492) - [0.0%]
      Duration: 10 minutes 08 seconds

¹  5184 Games rolled with Variance Reduction.
   Dice Seed: 14978697
   Moves: 3-ply, cube decisions: XG Roller

Rollout by Taper_Mike
2014-Dec-14
eXtreme Gammon Version: 2.10.199.2658
Flashcard PositionID 000933.xgp
Mike

Last edited by Taper_Mike; 12-16-2014 at 05:08 AM.
Should Black Hit? Quote
12-16-2014 , 05:00 AM
Quote:
Originally Posted by _Z_
Regarding Mike's two contrasting variants:

The main difference between these two positions is not the 1 pip in the race, but how 4-3 plays for White after the hit. In position 2, 4-3 essentially wins right away because White can cash next roll, or at least it's close (though I think it's just double/pass). In position 1, 4-3 just means White is even money or something. So essentially, you can think of the hit in position 2 as 11 shots for White, but the hit in position 1 is more like 10 shots. Not a huge deal, but it is relevant and it could swing the play if things are otherwise pretty close.
Right on! I concluded the same thing in my analysis at BgOnline.

It is still amazing that the change causes almost a 0.08 swing between the two positions. In the first position, hitting wins by almost 0.04, while in the second, hitting loses by roughly the same amount.

Mike
Should Black Hit? Quote
12-16-2014 , 12:34 PM
0.08 is a little higher than I would have expected, but it's in the ballpark because one shot is about 3% and 3% winning chances translates into 0.06 of equity.
Should Black Hit? Quote
12-16-2014 , 12:37 PM
Quote:
Originally Posted by midiboy


You have the position set to a 5 point match which matters because it skews the take/pass decision after White turns the game around.

There's a way in Gnu to make it the default to start with a money game when you open it up, though off hand I don't remember exactly how.
Should Black Hit? Quote
12-16-2014 , 07:44 PM
settings > options > match
default match length = 0 : money game
default match length =99 : match unlimited

I choose for match unlimited, because money game is match unlimited + jacoby rule.
Should Black Hit? Quote
12-16-2014 , 09:59 PM
Ok, I see. I'll play with it when I get chance. Thanks!
Should Black Hit? Quote
12-17-2014 , 03:12 AM
Quote:
Originally Posted by yogiman
settings > options > match
default match length = 0 : money game
default match length =99 : match unlimited

I choose for match unlimited, because money game is match unlimited + jacoby rule.
There is a cleaner way to do this. Set the default match length to 0 (as above), and then turn off the Jacoby Rule and beavers:
  1. Select Settings > Options > Cube
  2. Remove checkmark from "Use Jacoby rule."
  3. Set "Maximum number of beavers" to 0.
Mike
Should Black Hit? Quote
12-21-2014 , 05:10 PM
Quote:
Originally Posted by Taper_Mike
Right on! I concluded the same thing in my analysis at BgOnline.

It is still amazing that the change causes almost a 0.08 swing between the two positions. In the first position, hitting wins by almost 0.04, while in the second, hitting loses by roughly the same amount.

Mike

thats the sort of position that separates the men from the boys. i'm still in pre-school lol

thanks for all your great posts, i'll be back on the team this week-my computer got a mal-wear thing 8-10 days ago and i can't get onto bgo,

best
eric
Should Black Hit? Quote
12-22-2014 , 06:21 AM
White - Pips 89

Black - Pips 87
Position 1. Black to Play 4-1

White - Pips 78

Black - Pips 75
Position 2. Black to Play 3-1

What are your plays, and more importantly, why?

Both positions are unlimited games, with no Jacoby and no beavers.

Mike
Should Black Hit? Quote
12-22-2014 , 06:41 PM
Sorry Mike, maybe I am in a simple mood, but those problems look rhetorical. And after checking the bot evaluations problem 2 in particular cannot be anything else then rhetorical. I can only tell you that I would not have played 8/7 10/6 in the first problem. And maybe we should never do so, because very likely we would forget that in our reference position there are two blots on the 10 and 9 points.
Should Black Hit? Quote
12-24-2014 , 09:11 AM
This problem is of a different nature, but suits the topic.

White - Pips 97. Match Score 0/64

Black - Pips 118. Match Score 0/64
Black to Play 5-4
Created with www.BGdiagram.com
Should Black Hit? Quote
12-24-2014 , 09:38 AM
I think I would play 18/14 18/13 and wait for White flanked in the corner.

Edit: Although hitting would duplicate White's 2s.
Should Black Hit? Quote
12-25-2014 , 06:37 AM
No, and it is not even close.
Code:
    1. 18/14 7/2*                   Eq.:  -0,073
       0,533 0,092 0,002 - 0,467 0,275 0,033 CL  -0,149 CF  -0,073
      
    2. 18/14 18/13                  Eq.:  -0,231 ( -0,158)
       0,464 0,103 0,005 - 0,536 0,225 0,009 CL  -0,198 CF  -0,231
I would have played it wrong myself. Black will only lose some more gammons, but that is really the only downside, which is easily made up for. White has a bad timing. If black plays 18/14 18/13, a white's 65, 66 and very likely 62 will be detrimental for black. With the other 6's black will most probably hit white, which makes him pretty favorite, but will not easily score a gammon.
However, if black hits it is not a catastrophe when white hits back on the one point, having such a tough job to get out. And in a very possible scenario white's blot will be primed, and gammons will hang in the air. If white hits on the two point, he can still make a point, or white can ruin his board.
Should Black Hit? Quote

      
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